Full notes
Full Lost For Swords update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Events
Lost For Swords changes
Hi there!
New update for the Lost For Swords demo, adding +6 difficulty as well as a lot of quality-of-life features!
Here are the details:
+6 tower difficulty: flipped monsters heal 3 when exiting room
add icons to various keyword explanations when inspecting card
doors and backtracks flip immediately when entering a room
Winged Door only spawns after all monsters have been defeated
visual effect for ethereal cards
cards that relate to the origin show an indicator at the origin spot while interacting
performance improvements
reworked card inspect screen
Intimidation Ring ticks down instead of up
show Mage hero as “not available” in demo
bugfix: room rewards should properly spawn according to chosen room
Thanks for reading and see you at the next update! :)
Bye! (ʘ‿ʘ)╯
Source
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