HomeGamesUpdatesPricingMethodology
Steam News29 October 20241y ago

Beta Update: 11.31

Update to the work in progress build. You can access the latest beta build by right clicking on Lost Fleet in your steam library -> clicking Properties -> Betas -> and selecting 'testing - beta branch' in the Beta Parti

Full notes

Full Lost Fleet update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions11 changes1 removal
  • Compatibility
  • Events
  • Gameplay
  • Fixes
  • Balance
changedUpdate to the work in progress build. You can access the latest beta build by right clicking on Lost Fleet in your steam library -> clicking Properties -> Betas -> and selecting 'testing - beta branch' in the Beta Participation dropdown.
changedFixes & Improvements:Increased event notification onscreen time.
changedFixes & Improvements:Adjusted Paragon spawn point to prevent spawns from getting stuck.
removedFixes & Improvements:Hanger spawns are no longer marked as sellable.
fixedFixes & Improvements:Fixed spacing in resources remaining counter.
changedInfinite Mode:Mining zone gates now match enemy spawn locations regardless of position, restricted enemy spawns to positions to be closer to the Mothership y-axis.
Boss Talon: Reduced Damage300100Boss Talon: Reduced Damage decreased, nerfSabre missile damage1020Sabre missile damage increased, buffSlingshot Nuke burn time710secondsSlingshot Nuke burn time increased, buffSlingshot torpedo damage3040Slingshot torpedo damage increased, buff

Update to the work in progress build. You can access the latest beta build by right clicking on Lost Fleet in your steam library -> clicking Properties -> Betas -> and selecting 'testing - beta branch' in the Beta Participation dropdown.

Fixes & Improvements:

  • Increased event notification onscreen time.

  • Adjusted Paragon spawn point to prevent spawns from getting stuck.

  • Hanger spawns are no longer marked as sellable.

  • Fixed spacing in resources remaining counter.

Infinite Mode:

  • Set team money to $300 at start.

  • Mining zone is now the starting area.

  • Mining zone gates now match enemy spawn locations regardless of position, restricted enemy spawns to positions to be closer to the Mothership y-axis.

  • Boss TalonReduced Damage from 300 to 100, increased health from to 3600.

Balance:

  • Standardized Seeker Missile lock angle at 20°.

  • Increased Sabre missile damage from 10 to 20.

  • Increased Slingshot Nuke burn time from 7 to 10 seconds, thrust by 5%.

  • Increased Slingshot & Hydra AI optimal range.

  • Increased Slingshot torpedo damage from 30 to 40.

  • Reduced buzzer health from 75 to 70.

Source

Steam News / 29 October 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.