In this update7
Full notes
Full Lost Fleet update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Fixes
- Balance
Lost Fleet changes
Update to the work in progress build. You can access the latest beta build by right clicking on Lost Fleet in your steam library -> clicking Properties -> Betas -> and selecting 'testing - beta branch' in the Beta Participation dropdown.
Infinite Mode:
New world space tag for boss enemies.
Torpedoes:
Fixed bug that caused salvo size to increase if you held down primary and secondary fire.
Fix for ammo counter behaving inconsistently.
Removed reload penalty when firing to empty.
Improvements:
Centered dialog text element to avoid clipping in ultrawide.
Fixes:
Fixed jump drive disabled in campaign mode.
Balance:
Reduced Talon speed & boost thrust ~20%
Reduced Talon rocket damage from 30 to 28.
Beta Build 'Version 11.25':
Skirmish Fix:
Fixed spawn assignment mixup in matches with more than 2 teams.
Resolves issue that was preventing green team spawns, was placing red team spawns on the green mothership & miss placing team 3 & 4 perk units.
Source
Changelog.gg summarizes and formats this update. How we read updates.
