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Steam News10 October 20223y ago

Update 3 is now live

Important notice about update 3: Key-map conflict Key-map structure has been updated but existing players should update manually as a previous save will overwrite the new structure.

In this update4

Full notes

Full Lost Empire 2977 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions12 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
  • Performance
  • Fixes
addedImportant notice about update 3: Key-map conflictKey-map structure has been updated but existing players should update manually as a previous save will overwrite the new structure. R and F has been remapped to jet-pack altitude control and weapons have been remapped to G and V(lock aim). Players can of course remap all key-bindings as they wish. Players that doesn't update will experience duplicate actions when pressing R and F.
changedA list of the major updates and improvements:Jet-pack altitude control and updated UI
changedA list of the major updates and improvements:More jet-pack upgrade options (speed boosters)
changedA list of the major updates and improvements:Better camera collision behavior
changedA list of the major updates and improvements:Improved combat performance
fixedA list of the major updates and improvements:Changed/fixed mission structure on level 3 ("the first planet level") and updated the mission markers (they should now work).

Lost Empire 2977 changes

addedKey-map structure has been updated but existing players should update manually as a previous save will overwrite the new structure. R and F has been remapped to jet-pack altitude control and weapons have been remapped to G and V(lock aim). Players can of course remap all key-bindings as they wish. Players that doesn't update will experience duplicate actions when pressing R and F.
changedJet-pack altitude control and updated UI
changedMore jet-pack upgrade options (speed boosters)
changedBetter camera collision behavior
changedImproved combat performance

Important notice about update 3: Key-map conflict

Key-map structure has been updated but existing players should update manually as a previous save will overwrite the new structure. R and F has been remapped to jet-pack altitude control and weapons have been remapped to G and V(lock aim). Players can of course remap all key-bindings as they wish. Players that doesn't update will experience duplicate actions when pressing R and F.

A list of the major updates and improvements:

  • All Steam Achievements unlocked

  • Jet-pack altitude control and updated UI

  • More jet-pack upgrade options (speed boosters)

  • Better camera collision behavior

  • Improved combat performance

  • Changed/fixed mission structure on level 3 ("the first planet level") and updated the mission markers (they should now work).

  • Added quick-save functionality (still experimental, use with caution)

  • Improvements to many levels, both space and ground

  • Jet-pack HUD has been updated

  • More space enemies and "fraction bounties"

  • Adjustments to spaceflight characteristics

  • More crafting options, "camp-crafting" should now work (look for "campfire" markers).

  • A graphic settings recommendation and tool-tip information about the different settings.

  • A long list of bugs reported by Wise Primate (not all are complete), huge thanks for all the effort - the feedback is invaluable ːsteamthumbsupː

What is to come before full release?

  • Multiple save options

  • More space combat and missions

  • Much more crafting options, including a "scrapping" workbench

  • More bounty hunter missions (available from Orion station)

  • Projectile improvements

  • Player input / requests (be sure to post input and requests in the forums)

  • More graphics options

  • Bug fixes

  • and more

Known issues:

  • IMPORTANT: Delete all games button doesn't work as it should (it works but players must quit/restart to update the game). Loading a game after "deleting" will result in a never-ending load screen. Restarting the game after "delete all" fixes this issue

  • Save/load UI interface in main menu sometimes doesn't work properly (fix is complete but not published)

  • Loading a quick-save and then saving with default 'main save' overwrites the previous 'main save' file. The main save will be relabeled "auto-save" and more save options (files) will be added.

  • Further testing on the quick-save (and additional saves) must be done to fix potential bugs

  • Walking during dialogues issues (currently being addressed)

  • Level 4: multiple/duplicate missions activated on level entry

  • Companion HUD update on "warp" (should change to "guard")

  • Level 3 mission markers have not been fully tested (fix applied and working in internal testing - needs verification). Mission triggers work so walking up to the "terminal" inside the mercenary base should trigger the mission dialogue.

Source

Steam News / 10 October 2022

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