Full notes
Full Loss Prevention update
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What changed
- Gameplay
- Store
- Fixes
Reworked the sabotage system. Every sabotaged microphone now has some effect on the PA system:
a. First sabotage causes the shoplifter's picture to no longer appear
b. Second sabotage causes the shoplifting location to no longer appear
c. Third sabotage causes the shoplifted item to no longer appear.
And the shopkeeper needs to fix each microphone individually.
Touched up the environment. Added expensive hardwood floors, an electronics stand, and modern looking ceiling.
Shopkeeper gun collisions with the environment are now more precise: much less invisible wall collisions.
Added missing fruit spots to the three large fruit stands, and added signs on all the stands.
Fixed dropped shoppers getting stuck on the plant in the loss prevention room.
Fixed bug where shoplifter can get locked if shopkeeper gets knocked out right as they click Carry on a the shoplifter's body.
Covered some openings in the windows to prevent shopkeeper from peeking at shoppers as they're walking in to the store.
Removed the command console from the game (sorry :/).
Source
Changelog.gg summarizes and formats this update. How we read updates.
