Full notes
Full Lorn Vale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Performance
- UI and audio
Our first hot fix for the Lorn Vale demo is now live. Below you can see what we've fixed.
Fixes compatible with your save game
Auto-saves now occur after a successful combat encounter and not at the start of each dialogue.
Fixed Shrine object missing visuals.
Fixed rare world generation crash related to location party spawning
Fixed Sand Crystal formation not properly rewarding Sand Crystals
Fixed missing icon for Buried Crate Key.
All item tooltips are now properly sized (Weight text no longer floats out of bounds).
Melee weapon and armor tooltips now properly display several stats (based on the item).
Bounty contract related crash fix.
Sleeping bag blueprints are now auto-learned from cloth and Rough Thread
Fixed a bug that disallowed the player to trade with anyone.
Fixed crash related to Kerra's quest reward.
The following fixes will require a new Player Profile
Fixed Rocksmith trait description.
Fixed Rocksmith trait added blueprints not being unlearned when deselecting the trait in Character Creation.
Sleeping bags are now purchasable from traders.
Encountered a bug you don't see listed? We'll be continually reviewing bug reports and getting new fixes in so please bear with us.
~~ Chris and Roland Gritty Games
Source
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