Full notes
Full LORED update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Fixes
Added ugly tooltips for all settings!
Changes
Safety Wheels only update when a LORED begins a Job and when exiting the working state
LOREDs can only be autobought once per Job
Buffed the dickens out of every Parasitic Upgrade
Offline earnings enabled for Many Masks
If Crit Chance is greater than 0%, then when rolling for crits, 1% is the minimum chance LOREDs will roll with
Jonesin Upgrade
Before: Haste x2 based on Juice deficit
After: Haste multiplier equal to Juice deficit
Fixes
Fixed LOREDs referring to each other by their titles instead of their names
Fixed rates breaking when loading a save
Fixed Juice amount not loading properly
Fixed Many Masks HUD not appearing when launching the game in the middle of Many Masks
Fixed Settings sliders not reflecting your saved changes when booting the game
Removed the option to consolidate labels because the minimum LORED duration was recently changed to 1 sec
There's a bug where LOREDs can determine that they can work a job, but then take more resources than you have, resulting in 0 of something. Fixing that is really annoying, so I might just leave it 🥺
Source
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