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Steam News19 March 20263mo ago

Update #6

Hello! And thank you for playing the demo! We continue to improve the game thanks to your feedback. New update is now available!

In this update1

Full notes

Full Lord of Undead update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions6 changes1 removal
  • Gameplay
  • Fixes
  • Maps
addedHello! And thank you for playing the demo!We continue to improve the game thanks to your feedback. New update is now available!
changedHello! And thank you for playing the demo!Updated archer player animations
changedHello! And thank you for playing the demo!Updated the visual effect of the explosion of the Cursed Skull
fixedHello! And thank you for playing the demo!Updated and fixed the tutorial skull
changedHello! And thank you for playing the demo!Improved character behavior when attacking with two-handed weapons
addedHello! And thank you for playing the demo!Added a ground model for the altar summoning

Lord of Undead changes

addedWe continue to improve the game thanks to your feedback. New update is now available!
changedUpdated archer player animations
changedUpdated the visual effect of the explosion of the Cursed Skull
fixedUpdated and fixed the tutorial skull
changedImproved character behavior when attacking with two-handed weapons

Hello! And thank you for playing the demo!

We continue to improve the game thanks to your feedback. New update is now available!

Changes:

  • Updated archer player animations

  • Updated the visual effect of the explosion of the Cursed Skull

  • Updated and fixed the tutorial skull

  • Improved character behavior when attacking with two-handed weapons

  • Added a ground model for the altar summoning

  • Minions can no longer equip wands (separate types of mage minions are planned)

  • Changed the color of the effect for the Reflect ability

  • Added a glow for the skeleton archer

  • The ground model of some buildings is hidden when placed on a wooden floor

Plans

We have moved on to preparing the version of the game for release in Early Access.

Currently, the main focus is on expanding content and progression: new minions, next tiers of buildings and skills will be added. In parallel, we are working on expanding the world, adding two new biomes and the ultimate goal of the game - capturing the castle on the hill.

We also continue to improve the animations, visuals and the overall feel of the combat system and progression.

In this regard, demo version updates will be released less frequently for the time being. Thank you for your understanding.

We welcome your feedback in the discussions Steam, in Discord or Telegram.

References for new biomes (guess the game ːsteamhappyː)

Source

Steam News / 19 March 2026

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