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Steam News4 September 20232y ago

Bestiary, Loot and UI changes incoming!

Here we go: added some more informational texts for new players that will help learn the game (e.g. "use the torch in your first hotslot to make light").

Full notes

Full Lootbox RPG update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedadded some more informational texts for new players that will help learn the game (e.g. "use the torch in your first hotslot to make light"). - Buff Info now has an "OK" button so that you won't cancel it by accident. - Added day and night cycle to the overworld. - Added Defense Potion. - Adjusted the Grimoire: you will now learn the spell even if you can't cast it yet. - New: The bestiary keeps track of your kills. Access it from your character screen, Icon in the upper right. Bonus: the more creatures of a certain type you kill, the better your chance of landing a critical hit in the future. - Changed the loot mechanism. You can now buy silver keys. Silver chests may contain a gold key (also dropped by creatures). On every 5 levels of a dungeon there is a golden chest which requires a gold key. Gold chest loot is better than silver chest loot. You may find a platinum key in a gold chest. Platinum keys open Platinum Chests that can be found on every 5 levels of a HARD MODE dungeon. Platinum Chests contain unique magic items. - Combining items now takes time. - Added Elite enemies (to HARD MODE dungeons). - Added background pictures to the level loading screen. - Changed the UI (colors and fonts) so that it won't hurt your eyes any longer ;-) - Added AE damage to "Shatter". - A Scythe is now required to summon a reaper pet. - You can now load/save during Work (Mining). - New Mining progression screen. - Saving is now enabled in the royal mines. - Saving is now disabled in hard mode dungeons. - You can now cast spells from out of your character screen. - Skill reset now costs gold. - Many other fixes to known errors.

Lootbox RPG changes

addedadded some more informational texts for new players that will help learn the game (e.g. "use the torch in your first hotslot to make light"). - Buff Info now has an "OK" button so that you won't cancel it by accident. - Added day and night cycle to the overworld. - Added Defense Potion. - Adjusted the Grimoire: you will now learn the spell even if you can't cast it yet. - New: The bestiary keeps track of your kills. Access it from your character screen, Icon in the upper right. Bonus: the more creatures of a certain type you kill, the better your chance of landing a critical hit in the future. - Changed the loot mechanism. You can now buy silver keys. Silver chests may contain a gold key (also dropped by creatures). On every 5 levels of a dungeon there is a golden chest which requires a gold key. Gold chest loot is better than silver chest loot. You may find a platinum key in a gold chest. Platinum keys open Platinum Chests that can be found on every 5 levels of a HARD MODE dungeon. Platinum Chests contain unique magic items. - Combining items now takes time. - Added Elite enemies (to HARD MODE dungeons). - Added background pictures to the level loading screen. - Changed the UI (colors and fonts) so that it won't hurt your eyes any longer ;-) - Added AE damage to "Shatter". - A Scythe is now required to summon a reaper pet. - You can now load/save during Work (Mining). - New Mining progression screen. - Saving is now enabled in the royal mines. - Saving is now disabled in hard mode dungeons. - You can now cast spells from out of your character screen. - Skill reset now costs gold. - Many other fixes to known errors.

Here we go:

  • added some more informational texts for new players that will help learn the game (e.g. "use the torch in your first hotslot to make light"). - Buff Info now has an "OK" button so that you won't cancel it by accident. - Added day and night cycle to the overworld. - Added Defense Potion. - Adjusted the Grimoire: you will now learn the spell even if you can't cast it yet. - New: The bestiary keeps track of your kills. Access it from your character screen, Icon in the upper right. Bonus: the more creatures of a certain type you kill, the better your chance of landing a critical hit in the future. - Changed the loot mechanism. You can now buy silver keys. Silver chests may contain a gold key (also dropped by creatures). On every 5 levels of a dungeon there is a golden chest which requires a gold key. Gold chest loot is better than silver chest loot. You may find a platinum key in a gold chest. Platinum keys open Platinum Chests that can be found on every 5 levels of a HARD MODE dungeon. Platinum Chests contain unique magic items. - Combining items now takes time. - Added Elite enemies (to HARD MODE dungeons). - Added background pictures to the level loading screen. - Changed the UI (colors and fonts) so that it won't hurt your eyes any longer ;-) - Added AE damage to "Shatter". - A Scythe is now required to summon a reaper pet. - You can now load/save during Work (Mining). - New Mining progression screen. - Saving is now enabled in the royal mines. - Saving is now disabled in hard mode dungeons. - You can now cast spells from out of your character screen. - Skill reset now costs gold. - Many other fixes to known errors.

Source

Steam News / 4 September 2023

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