Full notes
Full Lonia Saga 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Events
- Store
- Balance
- Gameplay
Lonia Saga 2 changes
Battle - Fixed monster Reinforcement formula when moving between dungeon stage. - Fixed monster attack damage formula. - Fixed monster element damage formula. - Fixed shield's shielding formula - The abrasive repair weapon's durability.
Combination system - Basic Combination Help button has been added at bench windows. - A tooltip with an item name has been added to the help window. - Combine equipment and ore in combination repair the equipment durability. (The both of materials should be the same. )
Quest - Various items will be paid for the daily quests. - Reward EXP of the daily quest is applied flexibly according to level.
Town - Monsters drop and miscellaneous can be sold to the store. - The guards do not randomly tip but talk to each tip in turn. - Guards dialog have been added & corrected.
Miner - No more miner will be paid the miner's ore until a player gets it. - Miner expertise has been modified with the chance of obtaining additional ore. - Increases the level of miner's ore to increase the probability of batter ore.
System - No more support for real-time save. - As the item storage method is changed, it takes more time to load. - If the item locker weighs more than, the heaviest item returned to the inventory. - The effect of changing day and night has been modified to slow.
Bug - Fixed a problem where a shielded attack would cause damage. - Fixed the problem some daily quest.
Source
Changelog.gg summarizes and formats this update. How we read updates.
