HomeGamesUpdatesPricingMethodology
Steam News4 June 20242y ago

We've Added New Starting Classes!

We're preparing for our upcoming playtest! We're excited to announce that we're adding a brand new profession selection system to our game.

Full notes

Full Long Trip update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition5 changes0 removals
  • Gameplay
addedWe're preparing for our upcoming playtest ! We're excited to announce that we're adding a brand new profession selection system to our game. When you start your adventure, you'll be able to choose from a variety of classes, each with its unique starting weapon and abilities.
changedKnight - Initial weapon equipped with a sword and shield, excelling in defense and close combat.
changedArcher - Initial weapon is a bow, capable of unleashing a hail of arrows from a distance.
changedWizard - Wields the power of magic, using spells to attack enemies.
changedGunman - Initial weapon is a revolver, precision-aiming to take down enemies.
changedEach profession will offer a distinct playstyle, so you can experiment and find the one that suits you best. Stay tuned for more updates, and get ready to embark on an epic adventure!

Long Trip changes

addedWe're preparing for our upcoming playtest ! We're excited to announce that we're adding a brand new profession selection system to our game. When you start your adventure, you'll be able to choose from a variety of classes, each with its unique starting weapon and abilities.
changedKnight - Initial weapon equipped with a sword and shield, excelling in defense and close combat.
changedArcher - Initial weapon is a bow, capable of unleashing a hail of arrows from a distance.
changedWizard - Wields the power of magic, using spells to attack enemies.
changedGunman - Initial weapon is a revolver, precision-aiming to take down enemies.

We're preparing for our upcoming playtest! We're excited to announce that we're adding a brand new profession selection system to our game. When you start your adventure, you'll be able to choose from a variety of classes, each with its unique starting weapon and abilities.

In our first phase, we're introducing seven classes for you to try out:

  • Knight - Initial weapon equipped with a sword and shield, excelling in defense and close combat.

  • Archer - Initial weapon is a bow, capable of unleashing a hail of arrows from a distance.

  • Wizard - Wields the power of magic, using spells to attack enemies.

  • Gunman - Initial weapon is a revolver, precision-aiming to take down enemies.

  • Wild Caller - Tames and commands fearsome creatures, obeying your every command.

  • Dark Knight - Wields dark magic, using a cursed sword to strike fear into enemies.

Each profession will offer a distinct playstyle, so you can experiment and find the one that suits you best. Stay tuned for more updates, and get ready to embark on an epic adventure!

Thank you for your continued support, and we can't wait to hear your feedback!

Source

Steam News / 4 June 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.