Full notes
Full Locuras en el Banaverso update
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What changed
- Maps
- Store
- UI and audio
- Gameplay
- Performance
- Balance
Locuras en el Banaverso changes
Finally, the game with complete story mode is here, including the following content:
Eleven levels full of action and comedy within their challenges.
Variety of outfits distributed throughout the maps
Item shop within each game level
Hidden objects to use or collect
Sticker system that you can stick throughout the game
Interface and subtitles available in four languages (Spanish, English, German and Portuguese)
Art Gallery
Improvement notes:
Optimized menu with language change, art gallery and subtitles.
New tutorial shown when starting a new game provides better graphical information
New inventory system to know what items you have
Bug Fixes:
General: Improved underwater breathing system Ragdoll system removed for aesthetic details Interface implemented for the moment you lose the game Fix in the CDT system Adding coins, shop and other interaction objects
Level 1 Skip cutscenes button added to all levels Improved level design to accommodate routing and more chasing Boss: code modification to make the encounter last longer Boss: More enemies will appear during combat
Level 2 Modification in the door system, now they are detected more easily Fixed the system of bars that open with a lever Optimization in level properties Redistribution of available items and currencies.
Level 3 Addition of challenges in sectors 1, 5 and 6 Review and improvement of functional details
Level 4 Improvement in challenge scenes Improved stage decoration More spaces to breathe
Level 5 Total redesign, now the level changed its appearance to a style more similar to a temple in the sand. New challenges Extension in the duration of the challenge
Multiverse Modification to level design to include more portals Modification of decorative objects
Source
Changelog.gg summarizes and formats this update. How we read updates.
