Full notes
Full LOCURA update
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What changed
0 fixes2 additions1 change0 removals
- UI and audio
- Gameplay
addedOTHER_FIXES: 1. Added missing collision on several objects to inspect 2. BP_Gramophone, vinyl disk now correctly rotating around itself while active 3. Some actors from farm_base level were moved to a proper environment_farm level to prevent too sudden pop-ups 4. Changed sound of unlocking Pier gate [more ‘metalish’] 5. AI_Subject_037, changed light draw distance of crystal growths on his body [2300→2900] 6. Deleted UI pop-up from Pier gate when the player do not have required key to unlock it
changedVALUEs_TWEAKING: 1. Street lamps, light attenuation radius has increased [1200→1350] 2. Street lamps, light color has changed [a bit brighter] 3. Street lamps, light max draw distance has increased [4000→4300] 4. Player character, changed the color of light for crystal [a bit brighter] 5. Changed overall world brightness [a bit darker]
addedENGINE: 1.Added EMS plugin for upcoming save/load system [due to .pak cant add EMS manually, requiring download game once more]
LOCURA changes
addedOTHER_FIXES: 1. Added missing collision on several objects to inspect 2. BP_Gramophone, vinyl disk now correctly rotating around itself while active 3. Some actors from farm_base level were moved to a proper environment_farm level to prevent too sudden pop-ups 4. Changed sound of unlocking Pier gate [more ‘metalish’] 5. AI_Subject_037, changed light draw distance of crystal growths on his body [2300→2900] 6. Deleted UI pop-up from Pier gate when the player do not have required key to unlock it
changedVALUEs_TWEAKING: 1. Street lamps, light attenuation radius has increased [1200→1350] 2. Street lamps, light color has changed [a bit brighter] 3. Street lamps, light max draw distance has increased [4000→4300] 4. Player character, changed the color of light for crystal [a bit brighter] 5. Changed overall world brightness [a bit darker]
addedENGINE: 1.Added EMS plugin for upcoming save/load system [due to .pak cant add EMS manually, requiring download game once more]
OTHER_FIXES:
- Added missing collision on several objects to inspect
- BP_Gramophone, vinyl disk now correctly rotating around itself while active
- Some actors from farm_base level were moved to a proper environment_farm level to prevent too sudden pop-ups
- Changed sound of unlocking Pier gate [more ‘metalish’]
- AI_Subject_037, changed light draw distance of crystal growths on his body [2300→2900]
- Deleted UI pop-up from Pier gate when the player do not have required key to unlock it
VALUEs_TWEAKING:
- Street lamps, light attenuation radius has increased [1200→1350]
- Street lamps, light color has changed [a bit brighter]
- Street lamps, light max draw distance has increased [4000→4300]
- Player character, changed the color of light for crystal [a bit brighter]
- Changed overall world brightness [a bit darker]
ENGINE: 1.Added EMS plugin for upcoming save/load system [due to .pak cant add EMS manually, requiring download game once more]
Source
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