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Steam News13 September 20232y ago

0.0.0.25.1

OTHER_FIXES: 1. Added missing collision on several objects to inspect 2. BP_Gramophone, vinyl disk now correctly rotating around itself while active 3.

Full notes

Full LOCURA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • UI and audio
  • Gameplay
addedOTHER_FIXES: 1. Added missing collision on several objects to inspect 2. BP_Gramophone, vinyl disk now correctly rotating around itself while active 3. Some actors from farm_base level were moved to a proper environment_farm level to prevent too sudden pop-ups 4. Changed sound of unlocking Pier gate [more ‘metalish’] 5. AI_Subject_037, changed light draw distance of crystal growths on his body [2300→2900] 6. Deleted UI pop-up from Pier gate when the player do not have required key to unlock it
changedVALUEs_TWEAKING: 1. Street lamps, light attenuation radius has increased [1200→1350] 2. Street lamps, light color has changed [a bit brighter] 3. Street lamps, light max draw distance has increased [4000→4300] 4. Player character, changed the color of light for crystal [a bit brighter] 5. Changed overall world brightness [a bit darker]
addedENGINE: 1.Added EMS plugin for upcoming save/load system [due to .pak cant add EMS manually, requiring download game once more]
Street lamps, light attenuation radius has increased [12001350Street lamps, light attenuation radius has increased [ increased, buffStreet lamps, light max draw distance has increased [40004300Street lamps, light max draw distance has increased [ increased, buff

LOCURA changes

addedOTHER_FIXES: 1. Added missing collision on several objects to inspect 2. BP_Gramophone, vinyl disk now correctly rotating around itself while active 3. Some actors from farm_base level were moved to a proper environment_farm level to prevent too sudden pop-ups 4. Changed sound of unlocking Pier gate [more ‘metalish’] 5. AI_Subject_037, changed light draw distance of crystal growths on his body [2300→2900] 6. Deleted UI pop-up from Pier gate when the player do not have required key to unlock it
changedVALUEs_TWEAKING: 1. Street lamps, light attenuation radius has increased [1200→1350] 2. Street lamps, light color has changed [a bit brighter] 3. Street lamps, light max draw distance has increased [4000→4300] 4. Player character, changed the color of light for crystal [a bit brighter] 5. Changed overall world brightness [a bit darker]
addedENGINE: 1.Added EMS plugin for upcoming save/load system [due to .pak cant add EMS manually, requiring download game once more]

OTHER_FIXES:

  1. Added missing collision on several objects to inspect
  2. BP_Gramophone, vinyl disk now correctly rotating around itself while active
  3. Some actors from farm_base level were moved to a proper environment_farm level to prevent too sudden pop-ups
  4. Changed sound of unlocking Pier gate [more ‘metalish’]
  5. AI_Subject_037, changed light draw distance of crystal growths on his body [2300→2900]
  6. Deleted UI pop-up from Pier gate when the player do not have required key to unlock it

VALUEs_TWEAKING:

  1. Street lamps, light attenuation radius has increased [1200→1350]
  2. Street lamps, light color has changed [a bit brighter]
  3. Street lamps, light max draw distance has increased [4000→4300]
  4. Player character, changed the color of light for crystal [a bit brighter]
  5. Changed overall world brightness [a bit darker]

ENGINE: 1.Added EMS plugin for upcoming save/load system [due to .pak cant add EMS manually, requiring download game once more]

Source

Steam News / 13 September 2023

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