Full notes
Full LIZ: Before the Plague update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
LIZ: Before the Plague changes
No time to rest at Twin Wolves Studio! Hi agents we're sorry for the absence! Fortunately, we're not dead in an apocalypse and we were not affected by the plague, we are just working hard to complete the development of Liz! ːsteamhappyː What are we doing now?
Luca - Developer
Luca, our programmer, is currently implementing rooms in engine, checking game flow and adding new features to the gameplay.
Paola - Game Designer
Paola our Game Designer is working on levels' logic and on the collision system of the game.
Chiara - Game Designer
Chiara our Game Designer is working on Puzzle Design and expanding the game design document.
Alessandro - 3D Artist
Alessandro our 3D Artist is texturing some new game models which will be added in the scenes.
Irene - 3D Animator
Irene our 3D Animator is polishing some mo-cap animations we registered for the first part of the game.
Paolo - Character Artist
Paolo our Character Artist is working on some secret 3D characters for the game. Continue to follow the progress of Liz's development, find us on Facebook and Twitter Remember to Wishlist the game to stay updated on development process! https://store.steampowered.com/app/628940/LIZ_Before_the_Plague/
Source
Changelog.gg summarizes and formats this update. How we read updates.
