In this update3
Full notes
Full LIZ: Before the Plague update
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Repeated intro
Hello Agents, the third update for LIZ: Before the Plague is finally here!
What changed
- Events
- Fixes
- Gameplay
- Performance
LIZ: Before the Plague changes
This update should have been ready at least two weeks ago, but you all know about the COVID19 alert and all the related consequences. We've been among the first studios to enable smart working (we're home since the first days of March). Smart working is not new to us, we normally allow our team to work remotely on some occasions so technically we were prepared, but not being in contact slowed down the work.
What's new?
We added another playable room and thanks to your suggestions we fixed some bugs and improved the game experience.
CHANGELOG (Revision v0.4)
Added a new playable room
New character met
Improved loading after a new game and overall loading times
Improved some broken animations
Fixed temporary malfuncitoning of the scanner app, reported by few players
Know Issues
There are still few known issues we are still working on:
Dark colors banding on some graphics cards, especially using Oculus Rift
The response of the Windows Mixed Reality analog stick is not what is expected, some fixes are still needed
Rare framerate drops during certain phases of the game on some hardware
Some players reported few-seconds random freezes, we're still investigating since we couldn't reproduce them yet
Support & Feedbacks
Thank you for all the support and feedback during the days after release, you can expect more to come, as well as some new content that we are working on. Continue to stay tuned for other updates, we also would like to have you on our discord channel, here you can talk with devs, send your feedback, receive assistance and help us to improve our product! Join us on https://discordapp.com/invite/wGWxXcR
Source
Changelog.gg summarizes and formats this update. How we read updates.
