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Steam News8 August 20205y ago

New Patch for August 8

Greetings killers, Welcome to those who are new to the Nightmare. We have such sights to show you!

Full notes

Full Living the Nightmare update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings killers,

What changed

0 fixes4 additions2 changes0 removals
  • Gameplay
  • UI and audio
addedWelcome to those who are new to the Nightmare. We have such sights to show you!
addedThe highlights of this update are the new UI elements that we hope will give you a greater sense of your progress during a run. Namely, a kill tracker, a shrine/boss tracker, and a tier indicator. To go along with this clarity, we also added some alerts that will draw your attention to important things you are triggering (or accomplishing). Like when a boss is coming for you. ːHappyEsheː
changedOne note with these features: they have tooltips, but are not yet included in the tutorial directly.
changedWe also cleaned up the engine a bit. You will notice shrines spawning in nearer to your current position, as well as (hopefully) a snappier response for your input when moving and fighting.
addedWe also introduced a fatal error in the tutorial, but it should now be splattered. ːOgreNukeː Apologies for those that were quick on the trigger to try things out only to be stopped dead .
addedAs an Update to the Update we also added 7 new masks to game, and some audio feedback when selecting tiles.

Living the Nightmare changes

addedWelcome to those who are new to the Nightmare. We have such sights to show you!
addedThe highlights of this update are the new UI elements that we hope will give you a greater sense of your progress during a run. Namely, a kill tracker, a shrine/boss tracker, and a tier indicator. To go along with this clarity, we also added some alerts that will draw your attention to important things you are triggering (or accomplishing). Like when a boss is coming for you. ːHappyEsheː
changedOne note with these features: they have tooltips, but are not yet included in the tutorial directly.
changedWe also cleaned up the engine a bit. You will notice shrines spawning in nearer to your current position, as well as (hopefully) a snappier response for your input when moving and fighting.
addedWe also introduced a fatal error in the tutorial, but it should now be splattered. ːOgreNukeː Apologies for those that were quick on the trigger to try things out only to be stopped dead .

Welcome to those who are new to the Nightmare. We have such sights to show you!

The highlights of this update are the new UI elements that we hope will give you a greater sense of your progress during a run. Namely, a kill tracker, a shrine/boss tracker, and a tier indicator. To go along with this clarity, we also added some alerts that will draw your attention to important things you are triggering (or accomplishing). Like when a boss is coming for you. ːHappyEsheː

One note with these features: they have tooltips, but are not yet included in the tutorial directly.

We also cleaned up the engine a bit. You will notice shrines spawning in nearer to your current position, as well as (hopefully) a snappier response for your input when moving and fighting.

We also introduced a fatal error in the tutorial, but it should now be splattered. ːOgreNukeː Apologies for those that were quick on the trigger to try things out only to be stopped dead.

As an Update to the Update we also added 7 new masks to game, and some audio feedback when selecting tiles.

Till next time, happy entrails!

Source

Steam News / 8 August 2020

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