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Steam News10 March 20206y ago

Update 0.1b

Hello survivors, We have a quick update that adds content and also fixes the bugs we have identified, so far, with the help of the Steam Comunity.

In this update1

Full notes

Full Living Dead update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes10 additions4 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Maps
  • Performance
addedHello survivors,We have a quick update that adds content and also fixes the bugs we have identified, so far, with the help of the Steam Comunity. Please help us by reporting any bugs/ errors encountered, we really appreciate it!
addedHello survivors,Added 5 new achievements
addedHello survivors,Added floating damage text when zombies are hit
addedHello survivors,Added an on-screen indicator when the player is hit
addedHello survivors,Added auto-reload. Weapons will reload after you shoot your last bullet or when you try to shoot with an empty magazine
addedHello survivors,Added new reload UI for better visibility

Living Dead changes

addedWe have a quick update that adds content and also fixes the bugs we have identified, so far, with the help of the Steam Comunity. Please help us by reporting any bugs/ errors encountered, we really appreciate it!
addedAdded 5 new achievements
addedAdded floating damage text when zombies are hit
addedAdded an on-screen indicator when the player is hit
addedAdded auto-reload. Weapons will reload after you shoot your last bullet or when you try to shoot with an empty magazine

Hello survivors,

We have a quick update that adds content and also fixes the bugs we have identified, so far, with the help of the Steam Comunity. Please help us by reporting any bugs/ errors encountered, we really appreciate it!

Below is a list for this update:

Changes:

  • Added 5 new achievements

  • Added floating damage text when zombies are hit

  • Added an on-screen indicator when the player is hit

  • Added auto-reload. Weapons will reload after you shoot your last bullet or when you try to shoot with an empty magazine

  • Added new reload UI for better visibility

  • Monsters now blink for a short period of time to indicate being hit

  • Added in-game options

  • Added key rebind menu

  • Added a new weapon - rocket launcher

  • Weapon on the ground now displays its own temporal name (until we name all weapons)

  • Weapons now drop more frequently

  • Intro window now will only appear once when the game is started

  • Added additional pathways to the Crossroad map

Bug fixes:

  • Fixed AI spawn area so monsters wouldn't get stuck so easily

  • Fixed resolution scale issue which caused a fps drop

  • Fixed weapon on ground display being visible after AI overlaps the weapon

  • Fixed an issue when setting FPS limit to be uncapped, it would cap at 60fps

  • Occasionally after loading a level, the game would spawn a dummy player (making the game logic work for 2 players instead of one)

  • Sometimes after loading a level, the player is not able to interact with the map nor use weapons

  • Some weapons were assigned to the wrong slots

  • And bunch of other small fixes/improvements

Source

Steam News / 10 March 2020

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