In this update7
Full notes
Full Live by the Sword: Tactics update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
Live by the Sword: Tactics changes
UI
Main menu styling updated.
Button styling during gameplay updated to match those now used on the main menu.
Patch notes for early-access-build (1928)
Adventure Mode
Adventure Mode is now available! For more details about our biggest addition to the game to date: Adventure Mode has Arrived!
Story
Captured Thief now walks off the board not holding their knives.
AI
Fix for possible soft lock due to AI using Flame Wave incorrectly.
Fix for possible soft lock due to AI targeting another character first with Ricochet whilst having the Taunted debuff.
Fix for AI not correctly checking for a height bonus.
Speed improvements.
Fixes
Fix for possible soft lock caused by knockback.
Fix for being incorrectly able to use Superman Punch/Rush/Leap Slash whilst having the Stonefeet debuff.
Fix for Share Pain sometimes appearing as usable after an ability has already been used.
Changes
Each Pirate now has different Grog which provides them with different effects. These can be encountered in all modes with the Pirate, including existing Story and Tactician battles.
"Knife Throw" removed from the beginning of each Thief attack name where relevant.
Misc
Character speech bubble positioning adjusted.
"Fast Mode" toggle removed.
Bag 'em & Tag 'em bag placement on some characters improved.
Source
Changelog.gg summarizes and formats this update. How we read updates.
