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Steam News27 May 20242y ago

Update 1.0.1 is here!

Hi Everyone, The first update has landed! We wanted to roll out some tuning notes, bug fixes, and a few QoL things we've seen requested a few times.

In this update1

Full notes

Full Little-Known Galaxy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes5 additions10 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedLKG-v1.0.1 - First Post Launch Update!Improvements
changedLKG-v1.0.1 - First Post Launch Update!Player Energy: Player's default starting energy has been increased. This increase works in addition to any Life Spark energy upgrades you already have acquired.
changedLKG-v1.0.1 - First Post Launch Update!Quest Tuning: Reduced number of vitamins requested on the Blue Reef primary quest.
addedLKG-v1.0.1 - First Post Launch Update!Quest Tuning: Added seaweed to Kaida's 2nd mission to help guide people to pick it up and eat it.
changedLKG-v1.0.1 - First Post Launch Update!Quest Tuning: Changed Kaida's 5th mission from 1 Diamond to alternate items that are less rare to make easier.
changedLKG-v1.0.1 - First Post Launch Update!Mineral Drop Rate: Increased minerals drop rate from digging.

Little-Known Galaxy changes

changedImprovements
changedPlayer Energy: Player's default starting energy has been increased. This increase works in addition to any Life Spark energy upgrades you already have acquired.
changedQuest Tuning: Reduced number of vitamins requested on the Blue Reef primary quest.
addedQuest Tuning: Added seaweed to Kaida's 2nd mission to help guide people to pick it up and eat it.
changedQuest Tuning: Changed Kaida's 5th mission from 1 Diamond to alternate items that are less rare to make easier.

Hi Everyone,

The first update has landed! We wanted to roll out some tuning notes, bug fixes, and a few QoL things we've seen requested a few times. We hide spoilers when necessary, but heads up, there still might be a few from time to time we miss. Our next goal will be to update the demo with all of the changes as well.

Also, no pressure, but if you haven't left a Steam review yet, we'd love it if you'd consider it. It can be short and simple. The more reviews we get, the more visibility we get on Steam and that helps us grow.

Thanks everyone for all of the support, encouragement, and fun chats. We really love hearing about your adventures and can't wait to hear more. It has been a blast meeting so many of you already. <3

Hope you enjoy! -Carbon & Kay

LKG-v1.0.1 - First Post Launch Update!

Steam Production Build ID: 14509816

Windows Version Number: 1.0.1 MacOS Version Number: 1.0.1

Improvements

  1. Player EnergyPlayer's default starting energy has been increased. This increase works in addition to any Life Spark energy upgrades you already have acquired.
  2. Quest Tuning: Reduced number of vitamins requested on the

    Blue Reef

    primary quest.

  3. Quest TuningAdded seaweed to Kaida's 2nd mission to help guide people to pick it up and eat it.
  4. Quest TuningChanged Kaida's 5th mission from 1 Diamond to alternate items that are less rare to make easier.
  5. Mineral Drop RateIncreased minerals drop rate from digging.
  6. Soil Sample Drop RateIncreased soil sample drop rate from digging.
  7. Machine Timers: Clicking on active machines and planters will now show the estimated time remaining for whatever they are processing or growing. (Assuming they remain watered and/or powered.)

  8. Text Scroll Speed Option: You can now adjust the text scrolling speed with a slider in the Settings menu. The fastest setting is instantaneous text.

  9. Machine Crafts: Made some workbench machines require less items needed to craft.

  10. Library BookUpdated furnace book to mention that stone can be refined.

Bug Fixes

  1. Equip Slot WrongFixed issue when dismounting the spaceboard, sometimes the equipped item was incorrect.
  2. Missing Crop when PickedFixed issue when a loose item was being sucked up to the player at the same time a crop was picked, it would prevent the crop from being added to the inventory.
  3. Overflow Pickups: If an item is getting picked up at the same time as items getting sucked up and the sucked up items take the last inventory slot, the picked-up item will go into the overflow sequence for resolution instead of getting lost.

  4. Sliding Door HiddenThe automatic sliding door on the Captain's Deck could be seen through the wall if a window was placed below it. Fixed and hidden now.
  5. Microbe DetectionFixed a few spots where microbes were located out of reach from player. Science Lab water tubes, doorway of Classroom, Engine Room by Stewart's station, garden bench on Crew Quarters, uniform rack in Engine Room.
  6. Gamepad Icon: Treasure chests were missing their gamepad button press icons.

  7. Fertilizer GiftingLow-Grade Fertilizer, Mixed Fertilizer, and Premium Fertilizer have had their gifting values corrected for NPCs that don't hate them.
  8. 1900 GiftAdding a new liked item for I1900
  9. Cosmo Creep Spawn AnimAdjusted the scale values on these animations to not be so extreme and flash.
  10. Increase/Decrease ButtonsFixed issue when holding the hot bar inventory increase/decrease buttons. Btns were spamming the bar when a menu was open, causing chaos.
  11. Item SpriteFixed Copper Block to correctly say Cu.
  12. H20 Station: H20 Stations can now be gifted to NPCs like other machines.

  13. GrammarFixing many missing commas, typos, and dialogue preferences as we played through and from you all. Also, thanks to all our beta crew, new players, and a giant help from Sheep on quests!

Source

Steam News / 27 May 2024

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