Update history
Latest Lionhearts updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Lionhearts
Development Log #50
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This week there was limited programming progress on Lionhearts: Melee due to staffing lim…
Announcement - Lionhearts
Development Log #49
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This week development progress was slightly stalled due to a virus that was spreading aro…
Announcement - Lionhearts
Development Log #48 (Now on Patreon)
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This week a massive update and reveal on Lionhearts: Melee was given! This will be the fi…
Announcement1 changeGameplay - Lionhearts
Development Log #47
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This week, we did the first large stress test for Lionhearts: Melee. Fortunately, no majo…
Event23 changesFixPerformance - Lionhearts
Development Log #45
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. Lionhearts: Melee is closer than ever to being released to our Kickstarter Backers as we…
Event12 changesFixPerformance - Lionhearts
A Lionhearts: Melee Review by Pixelated Apollo!
This week we have something new in store for you all. Pixelated Apollo has requested to write a review in place of this week's Dev Log to tell you more about his experience getting an early access chance to play Lionhea…
Event11 changesBalanceGameplay - Lionhearts
Development Log #45
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This week, Lionhearts: Melee demo development continued into the polish phase, as core de…
Event12 changesFixPerformance - Lionhearts
Development Log #44
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This week, Lionhearts: Melee demo development continued into the polish phase, as core de…
Event8 changesFixPerformance - Lionhearts
Development Log #43
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This week, Lionhearts: Melee demo development focused heavily on bug fixes, combat polish…
Event12 changesFixUI/audio - Lionhearts
Development Log #42
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. Lionhearts: Melee is being polished at an impressive rate, with major improvements being…
Event19 changesFixGameplay - Lionhearts
Development Log #41
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. Lionhearts: Melee is closer than ever to launch, with final touches on polish and combat…
Event10 changesGameplayBalance - Lionhearts
Development Log #40
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This week, development continued to move forward with a strong focus on combat polish and…
Event8 changesBalanceGameplay - Lionhearts
Development Log #39
Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. To preface this week let us just say: we're so sorry for the lack of updates these past f…
Event7 changesFixUI/audio






