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Steam News17 April 20264mo ago

Development Log #48 (Now on Patreon)

Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5. This week a massive update and reveal on Lionhearts: Melee was given!

Full notes

Full Lionhearts update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedThis will be the first development log to be officially available to our Patreon backers, as we have moved all development logs over to patreon to help encourage continued support of Lionhearts as we continue development beyond Melee into Pre-Alpha! Patreon will also allow our dev logs to be higher quality, as Steam has limitations on uploads for videos and very compressed GIF sizes.

Lionhearts changes

changedThis will be the first development log to be officially available to our Patreon backers, as we have moved all development logs over to patreon to help encourage continued support of Lionhearts as we continue development beyond Melee into Pre-Alpha! Patreon will also allow our dev logs to be higher quality, as Steam has limitations on uploads for videos and very compressed GIF sizes.

Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5.

This week a massive update and reveal on Lionhearts: Melee was given!

This will be the first development log to be officially available to our Patreon backers, as we have moved all development logs over to patreon to help encourage continued support of Lionhearts as we continue development beyond Melee into Pre-Alpha! Patreon will also allow our dev logs to be higher quality, as Steam has limitations on uploads for videos and very compressed GIF sizes.

Please consider supporting us on Patreon as we continue to bring Lionhearts to life!

Source

Steam News / 17 April 2026

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