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Steam News8 January 20265mo ago

LION The Last Homeland Update 0.5.9

Visual Clarity & Performance Improvements Good day everyone! The year has started in a very interesting way, and things are moving fast where I am from.

In this update3

Full notes

Full LION The Last Homeland update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition5 changes0 removals
  • UI and audio
  • Performance
changedVisual Clarity & Performance Improvements Good day everyone!
addedThe year has started in a very interesting way, and things are moving fast where I am from. Despite the changes, I am working harder than ever on finishing the game. Today, I’m releasing a new update focused on performance and visual clarity.
changedUI & HUD RefinementI am currently simplifying the HUD. My goal is to make the interface cleaner and more intuitive so you can focus on the action and strategy without unnecessary clutter.
changedUnit OptimizationsAll 20 Children models have received modifications and optimizations. This will improve game performance, especially when many units are on-screen at once. More optimizations are already in the works!
changedUnit OptimizationsI am currently laying out all 8 dungeons of the game to ensure a smooth and rewarding progression. and designing the unique encounters that will challenge your skills.
changedUnit OptimizationsExpect more news on these dungeons and bosses in the following weeks. Until then, have a great day and stay safe!

LION The Last Homeland changes

changedVisual Clarity & Performance Improvements Good day everyone!
addedThe year has started in a very interesting way, and things are moving fast where I am from. Despite the changes, I am working harder than ever on finishing the game. Today, I’m releasing a new update focused on performance and visual clarity.
changedI am currently simplifying the HUD. My goal is to make the interface cleaner and more intuitive so you can focus on the action and strategy without unnecessary clutter.
changedAll 20 Children models have received modifications and optimizations. This will improve game performance, especially when many units are on-screen at once. More optimizations are already in the works!
changedI am currently laying out all 8 dungeons of the game to ensure a smooth and rewarding progression. and designing the unique encounters that will challenge your skills.

Visual Clarity & Performance Improvements Good day everyone!

The year has started in a very interesting way, and things are moving fast where I am from. Despite the changes, I am working harder than ever on finishing the game. Today, I’m releasing a new update focused on performance and visual clarity.

Color Correction & Contrast

I have implemented a color correction pass to increase the contrast of the Children against the game backgrounds. In a fast-paced game like this, clarity is key, and this change ensures you can always find your units in the heat of battle.

UI & HUD Refinement

I am currently simplifying the HUD. My goal is to make the interface cleaner and more intuitive so you can focus on the action and strategy without unnecessary clutter.

Unit Optimizations

All 20 Children models have received modifications and optimizations. This will improve game performance, especially when many units are on-screen at once. More optimizations are already in the works!

I am currently laying out all 8 dungeons of the game to ensure a smooth and rewarding progression. and designing the unique encounters that will challenge your skills.

Expect more news on these dungeons and bosses in the following weeks. Until then, have a great day and stay safe!

Source

Steam News / 8 January 2026

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