Full notes
Full Lines We Draw update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello supervisors, thank you for continuing to play Lines We Draw! Today we're releasing Patch 1.0.2, focusing on translation fixes, new settings options, and additional optimizations.
What changed
- Performance
- UI and audio
- Gameplay
- Fixes
What's New
Translation Fixes
Updated inaccurate or missing text in the Czech language.
Improved formatting of dialogues and descriptions to better match context and readability.
Resolved issues where certain text lines displayed incorrectly or overlapped.
New Settings
Added new graphics settings options for better performance customization.
Expanded audio settings, including separate volume controls for effects, music, and UI.
Performance & Optimization
Further optimizations to rendering and asset loading for smoother gameplay.
Reduced CPU load during more demanding scenes.
Improved texture loading and memory handling.
Need Help or Found a Bug?
If you encounter a problem or notice anything we may have missed, please contact us through our official support channels. A short description, system specifications, and steps to reproduce the issue help us greatly.
Thank you for your continued support, it's thanks to you that we can keep improving the game.
– Frostember Studios Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
