Full notes
Full Lines We Draw update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Hey everyone!
We’ve been busy bees throughout January, and we’re excited to share some development updates with you.
First and foremost, we’ve rolled out new promotional art, which you can now see on our Steam page.
We’re really happy with how it turned out, both because it better encapsulates the feel of the game, but also because it supports talented artists and their work. The new visuals showcase an updated look at the main character and his surroundings. What do you think? Do you like the new version better?
Aside from that, we’ve been continuing work on the rest of the game. Creating characters and their stories, fixing up bugs and visuals. You can see updated snapshots from the day/night cycle (still work in progress) in the 3rd picture.
We’re also preparing a new demo version, planned for release in February. So if you missed the first demo, be sure to stay tuned!
If you want to make sure you will not miss any updates, join our discord!
Frostember Studios Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
