Full notes
Full Lines We Draw update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello supervisors, thank you for playing Lines We Draw! We're rolling out Patch 1.0.1 today with a focused set of fixes and performance improvements to make your experience smoother.
What changed
- Performance
- UI and audio
- Gameplay
What's included
Stability & Fixes
Fixed several crashes that could occur during scenes transitions and when loading game
Resolved multiple UI bugs that could cause buttons or menus to become unresponsive.
Corrected a handful of visual glitches that appeared on specific hardware configurations.
Performance & Optimization
General performance optimizations across rendering and asset streaming to improve frame rates on mid- and low-end systems.
Reduced memory usage during long play sessions, improving stability and preventing slowdowns.
Shorter load times when starting game and switching between menus.
Miscellaneous
Minor quality-of-life tweaks to menu responsiveness and input handling.
Various under-the-hood improvements that prepare the game for future updates.
Need help or found a bug?
If you run into any issues or spot something we missed, please reach out via our official support channels with: system specs, a short description, and steps to reproduce. Screenshots or short videos help us a lot.
Thanks for your continued support and for drawing with us, your feedback helps shape the game.
Frostember Studios Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
