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- Line Go Up
Dev Diary 9
Okay! This week will focus on the development of a market-specific AI for the 2nd nightmare scenario. As discussed last week, all stocks follow a sin function; that is, a wave-like function that goes up and down. The ti…
Announcement4 changesBalanceGameplay - Line Go Up
Dev Diary 8
This week will focus on the initial development of the 2nd nightmare scenario. For this dev diary, we will begin work on a different market-condition with a fundamentally different approach. As outlined when setting up…
Announcement4 changesBalanceGameplay - Line Go Up
Dev Diary 7
Welcome back! In the last diary, we finished the initial draft of the underlying truth for the first nightmare scenario. Today we will begin working on a market-specific AI. In general, the market-specific AI has two pr…
Announcement5 changesBalancePerformance - Line Go Up
Dev Diary 6
Welcome back! The past week was busy with work and then a nasty head cold (which is lingering), but it is time to get back to developing a new “nightmare” market condition. At the end of the prior diary, we settled on a…
Announcement7 changesGameplayBalance - Line Go Up
Dev Diary 5
Welcome to Dev Diary 5! Today we will begin the development of a new “nightmare” market condition. This process is usually non-linear and involves a large amount of trial and error. As such, this process will take multi…
Announcement11 changesGameplayBalance - Line Go Up
Dev Diary 4
Welcome to dev diary 4! The diary celebrating release day, and the last diary covering the market conditions in the demo: Advanced difficulty with a moderate theme (Advanced/Balanced). The plan for future dev diaries is…
Announcement7 changesBalanceWorkshop - Line Go Up
Dev Diary 3
Welcome to Dev Diary 3! Today’s topic will be the second market condition included in the demo: Moderate difficulty with an Esoteric theme (Moderate/Esoteric). In contrast to Dev Diary 2, we will walk through the market…
Announcement5 changesBalancePerformance - Line Go Up
Dev Diary 2
Welcome back! Today we will walk through the first of three market conditions included in the demo: Easy difficulty with an Aggressive theme (denoted as Easy/Aggressive). Okay. So what is the underlying truth in this sc…
Event14 changesFixGameplay - Line Go Up
Dev Diary 1
Welcome! This diary will introduce Line Go Up, the key mechanic, and the design philosophy behind the game. What is Line Go Up? Line Go Up is a game about making money through the knowledge of which stocks will go up an…
Security9 changesGameplayBalance






