Full notes
Full Limsod update
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Repeated intro
Hello everyone! Small update mainly to fix the issues of the last update. And also the announcement of a brand-new game project from Limsod Games! Here is a list of what we have been working on:
What changed
- Gameplay
- UI and audio
- Performance
- Maps
- Fixes
- Store
Limsod changes
[h5] Additions / Changes: [/h5]
Added random map button for game modes: Unlimited, Defense, Death Sleeves
Improved arcade machine collisions
Updating the Legal menu
Updating the Information menu
[h5] Corrections / Optimizations: [/h5]
Fixed zombies that were stuck in the Agency map shortcut.
Fixed the random maps button which did not take into account the new maps from 1.1.0
Fixed to be able to shoot (by holding the fire key) during the victory screen
Fixed a door impassable to zombies on the Arcade map
Fixed the opening position of the Sleeve 100 door in the Death Sleeves Agency map
Fixed several door-opening information positions in Death Sleeves game mode
Fixed the zombies that didn't pass through the open doors of the Death Sleeves Agency map
Fixed the zombies that didn't pass through the open doors of the Death Sleeves Arcade map
Optimization of the Warehouse map
Optimization of the Cargo map
We're delighted to finally present our new game: Cubin A first-person platform puzzle game that immerses you in the LGA experience. Complete 60 experiments to discover the truth about this simulation. (don't worry, the pace of updates on Limsod won't be affected) Add Cubin to your wishlist to support us! https://store.steampowered.com/app/2952340/Cubin/
Source
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