In this update5
Full notes
Full Limsod update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! We are very excited to present the first major content update for Limsod! This first content update focuses mainly on the game's maps. We've added 5 new maps for the main game modes (Survival, Points Race, Time Saving, Melee, Preview, Custom):
What changed
- Maps
- Store
- Gameplay
- Fixes
- Performance
Limsod changes
Arcade
Cargo
Office
Parking
Warehouse
But we've also added new maps to game modes that previously had only one:
Unlimited game mode which now owns the maps: Labyrinth, Jungle, Mountain, Dry Mountain, Dark Forest (in addition to the existing City map)
Defense game mode which now owns the maps: City, Cargo, Labyrinth, Parking, Warehouse (in addition to the existing Jungle map)
Death Sleeves game mode which now owns the maps: Agency, Arcade, Bank, Office (in addition to the existing Laboratory map)
We hope you enjoy this first content update!
Here is a detailed list of what we have been working on:
[h5] Additions: [/h5]
Added Arcade map (playable in Survival, Points Race, Time Saving, Melee, Preview and Custom game modes)
Added Cargo map (playable in Survival, Points Race, Time Saving, Melee, Preview and Custom game modes)
Added Office map (playable in Survival, Points Race, Time Saving, Melee, Preview and Custom game modes)
Added Parking map (playable in Survival, Points Race, Time Saving, Melee, Preview and Custom game modes)
Added Warehouse map (playable in Survival, Points Race, Time Saving, Melee, Preview and Custom game modes)
Added Labyrinth map (revised and enlarged) for Unlimited game mode
Added Jungle map for Unlimited game mode
Added Mountain map for Unlimited game mode
Added Dry Mountain map for Unlimited game mode
Added Dark Forest map for Unlimited game mode
Added City map (revisited) for Defense game mode
Added Cargo map (revisited) for Defense game mode
Added Labyrinth map (revisited) for Defense game mode
Added Parking map (revisited) for Defense game mode
Added Warehouse map (revisited) for Defense game mode
Added Agency map (revised and enlarged) for Death Sleeves game mode
Added Arcade map (revised and enlarged) for Death Sleeves game mode
Added Bank map (revised and enlarged) for Death Sleeves game mode
Added Office map (revised and enlarged) for Death Sleeves game mode
Added quest: "Play 50 times on Arcade map"
Added quest: "Play 50 times on Cargo map"
Added quest: "Play 50 times on Office map"
Added quest: "Play 50 times on Parking map"
Added quest: "Play 50 times on Warehouse map"
Added statistic: "Map Arcade played"
Added statistic: "Map Cargo played"
Added statistic: "Map Office played"
Added statistic: "Map Parking played"
Added statistic: "Map Warehouse played"
Added lobby background: "Arcade" (purchasable in the shop)
Added lobby background: "Cargo" (purchasable in the shop)
Added lobby background: "Office" (purchasable in the shop)
Added lobby background: "Parking" (purchasable in the shop)
Added lobby background: "Warehouse" (purchasable in the shop)
Added 5 new achievements
Added new zombie spawn points on the Subway map
Added 1440p resolution (2560x1440) to options
Added 4k resolution (3840x2160) to options
[h5] Changes: [/h5]
Subway map enlargement
Modification of heal box locations on the Subway map
City map enlargement (Unlimited game mode map)
Modification of the location of certain heal boxes on the City map in Unlimited game mode
Modification of map selection menu
Modification of all promotional images
Modification of several textures
Updating the Information menu
[h5] Corrections: [/h5]
Fixed that zombies spawn next to the player in some cases
Fixed quest conditions: "Buy all lobby backgrounds"
Fixed door opening information message still visible when door is open
Fixed to open the pause menu during certain loading
Fixed several collision problems
[h5] Optimizations: [/h5]
Optimization of the Death Sleeves door system
Healer zombie optimization
Player optimization
Source
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