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Steam News5 March 20264mo ago

LIMSCAPE Version 1.57.1 Official Update

=========================== We sincerely apologize for the inconvenience. While the 1.57.

Full notes

Full LIMSCAPE : THE LIMINAL SPACE EXPLORER update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions5 changes0 removals
  • Performance
  • Fixes
  • Gameplay
changedWhile the 1.57.1 update brought faster loading times, we have identified several critical bugs in Sandbox Mode and have rolled back the default version to 1.57.0.
fixedFixed issue where large .limscape project files (300MB+) could not be loaded
changedReduced mesh loading cost by 50% through StaticMesh conversion of UserMeshActors
changedRewrote mesh analysis and assembly programs for improved performance
changedChanged loading method to separate mesh and texture loading, performing batch loading before object instantiation
changedUpdated loading screen

=========================== We sincerely apologize for the inconvenience.

While the 1.57.1 update brought faster loading times, we have identified several critical bugs in Sandbox Mode and have rolled back the default version to 1.57.0.

Official levels are unaffected, however users utilizing custom meshes may experience display issues.

If you are already on 1.57.1 and experiencing problems, please downgrade to 1.57.0. (Restarting Steam will apply the update.)

We are working urgently to resolve these issues. Please look forward to the 1.57.2 release.

Thank you for your patience. =========================== 1.57.0 → 1.57.1

Fixed issue where large .limscape project files (300MB+) could not be loaded

  • Reduced mesh loading cost by 50% through StaticMesh conversion of UserMeshActors

  • Rewrote mesh analysis and assembly programs for improved performance

  • Changed loading method to separate mesh and texture loading, performing batch loading before object instantiation

  • Updated loading screen

Fixed issue where user meshes were not searchable in the mesh content browser

Added user content load amount indicator at the bottom of the content browser

Added Collision and Receive Decal properties to User Mesh Actors

Added Collision property to NPC Character Actors

Added NoiseContrast and NoiseExpose properties to TextureNoise feature in Tex and SSS materials

Fixed issue where TextureScale1 could not be modified in TextureNoise feature of Tex and SSS materials

Source

Steam News / 5 March 2026

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