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Steam News28 February 20264mo ago

LIMSCAPE Version 1.57.0 Official Update

1.56.1 → 1.57.0 Successfully implemented static mesh conversion for user meshes. You can now use your own custom meshes with various actors in LIMSCAPE!

Full notes

Full LIMSCAPE : THE LIMINAL SPACE EXPLORER update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes6 additions1 change1 removal
  • Gameplay
  • Fixes
addedSuccessfully implemented static mesh conversion for user meshes. You can now use your own custom meshes with various actors in LIMSCAPE!
addedUser meshes can now be uploaded from the Mesh screen in the Content Browser.
addedGeometry uploaded via the User Mesh Actor is now automatically added to the Mesh Content Browser.
addedWhen editing large objects with the scale gizmo, corners were difficult to align — added scale gizmos at object corners to address this.
fixedFixed an issue where the Object Grouper Transform caused positional offset.
fixedFixed an issue where objects could be launched by Physics during LerpPosition.

LIMSCAPE : THE LIMINAL SPACE EXPLORER changes

addedSuccessfully implemented static mesh conversion for user meshes. You can now use your own custom meshes with various actors in LIMSCAPE!
addedUser meshes can now be uploaded from the Mesh screen in the Content Browser.
addedGeometry uploaded via the User Mesh Actor is now automatically added to the Mesh Content Browser.
addedWhen editing large objects with the scale gizmo, corners were difficult to align — added scale gizmos at object corners to address this.
fixedFixed an issue where the Object Grouper Transform caused positional offset.

1.56.1 → 1.57.0

  • Successfully implemented static mesh conversion for user meshes. You can now use your own custom meshes with various actors in LIMSCAPE!

  • User meshes can now be uploaded from the Mesh screen in the Content Browser.

  • Geometry uploaded via the User Mesh Actor is now automatically added to the Mesh Content Browser.

  • When editing large objects with the scale gizmo, corners were difficult to align — added scale gizmos at object corners to address this.

  • Fixed an issue where the Object Grouper Transform caused positional offset.

  • Fixed an issue where objects could be launched by Physics during LerpPosition.

  • Disabled player character physics collision on Invisible Wall Actors. (Characters are now affected by query collision only.)

  • Added 2 new SMOOTH SLOPE meshes. (Makes it easy to create slopes like those found in multi-story parking structures.)

  • Added a Safety Glow toggle to Settings > Graphics, which provides a faint glow in particularly dark areas.

  • Changed the display to show the number of currently selected objects when objects are selected.

  • Fixed an area in Level 4 where players could enter a narrow space they shouldn't be able to access.

Source

Steam News / 28 February 2026

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