What changed
1 fix0 additions0 changes0 removals
fixed・Changed the glass material rendering method to Unreal Engine’s latest approach, Hardware Ray Tracing Translucency ・Added normal map support for glass materials ・Enabled World UV / Local UV support for glass material textures ・Fixed missing localization for several texture names ・Fixed multiple locations in Official Level 2 where players could fall outside the level ・Fixed an issue in Official Level 2 where the Object Grouper handle remained visible after gameplay ・Added PNG format support to the user texture feature ・Added a texture noise feature to TEX and SSS materials (useful for reducing visible tiling on large surfaces such as walls) ・Updated the launcher so that Low DPI Mode is enabled by default on machines with 8GB VRAM or less ・Fixed an issue (missed in the previous update) where environmental sounds near water surfaces could not be fully muted in the Sound Actor
LIMSCAPE : THE LIMINAL SPACE EXPLORER changes
fixed・Changed the glass material rendering method to Unreal Engine’s latest approach, Hardware Ray Tracing Translucency ・Added normal map support for glass materials ・Enabled World UV / Local UV support for glass material textures ・Fixed missing localization for several texture names ・Fixed multiple locations in Official Level 2 where players could fall outside the level ・Fixed an issue in Official Level 2 where the Object Grouper handle remained visible after gameplay ・Added PNG format support to the user texture feature ・Added a texture noise feature to TEX and SSS materials (useful for reducing visible tiling on large surfaces such as walls) ・Updated the launcher so that Low DPI Mode is enabled by default on machines with 8GB VRAM or less ・Fixed an issue (missed in the previous update) where environmental sounds near water surfaces could not be fully muted in the Sound Actor
1.55.2 → 1.56.0
・Changed the glass material rendering method to Unreal Engine’s latest approach, Hardware Ray Tracing Translucency ・Added normal map support for glass materials ・Enabled World UV / Local UV support for glass material textures ・Fixed missing localization for several texture names ・Fixed multiple locations in Official Level 2 where players could fall outside the level ・Fixed an issue in Official Level 2 where the Object Grouper handle remained visible after gameplay ・Added PNG format support to the user texture feature ・Added a texture noise feature to TEX and SSS materials (useful for reducing visible tiling on large surfaces such as walls) ・Updated the launcher so that Low DPI Mode is enabled by default on machines with 8GB VRAM or less ・Fixed an issue (missed in the previous update) where environmental sounds near water surfaces could not be fully muted in the Sound Actor
■ Branches
Starting with this update, the following branches will be hosted:
・ Previous: 1.55.2 ・ PrePrevious: Unreal Engine 5.4 final build (1.32)