HomeGamesUpdatesPricingMethodology
Steam News21 January 20265mo ago

LIMSCAPE Version 1.52 Official Update

1.51 → 1.52 This update includes patches for issues found in version 1.51, as well as several new features and improvements.

In this update1

Full notes

Full LIMSCAPE : THE LIMINAL SPACE EXPLORER update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Performance
added1.51 → 1.52This update includes patches for issues found in version 1.51, as well as several new features and improvements.
added1.51 → 1.52Added Low DPI Mode (selectable from the launcher) to reduce load on low-spec machines • Improved stability around resolution changes when using Low DPI Mode • Fixed an issue where water shaders were broken in version 1.51 • Fine-tuned Trampoline behavior while in the air • Added Visible Distance property to NPC Character Actors • Fixed an issue where step length changes were not applied in Character Movement Actors • Partial fixes for issues caused by AMD graphics card drivers
changed1.51 → 1.52Notes • The Previous branch will continue to host version 1.50 • The Pre-Previous branch will continue to host version 1.32 (final build on Unreal Engine 5.4)

LIMSCAPE : THE LIMINAL SPACE EXPLORER changes

addedThis update includes patches for issues found in version 1.51, as well as several new features and improvements.
addedAdded Low DPI Mode (selectable from the launcher) to reduce load on low-spec machines • Improved stability around resolution changes when using Low DPI Mode • Fixed an issue where water shaders were broken in version 1.51 • Fine-tuned Trampoline behavior while in the air • Added Visible Distance property to NPC Character Actors • Fixed an issue where step length changes were not applied in Character Movement Actors • Partial fixes for issues caused by AMD graphics card drivers
changedNotes • The Previous branch will continue to host version 1.50 • The Pre-Previous branch will continue to host version 1.32 (final build on Unreal Engine 5.4)

1.51 → 1.52

This update includes patches for issues found in version 1.51, as well as several new features and improvements.

  • Added Low DPI Mode (selectable from the launcher) to reduce load on low-spec machines • Improved stability around resolution changes when using Low DPI Mode • Fixed an issue where water shaders were broken in version 1.51 • Fine-tuned Trampoline behavior while in the air • Added Visible Distance property to NPC Character Actors • Fixed an issue where step length changes were not applied in Character Movement Actors • Partial fixes for issues caused by AMD graphics card drivers

Notes • The Previous branch will continue to host version 1.50 • The Pre-Previous branch will continue to host version 1.32 (final build on Unreal Engine 5.4)

Known Issues • An issue with Xbox controller mapping has been reported. This will be investigated in the next update.

Source

Steam News / 21 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.