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Steam News4 July 20224y ago

Lilium 0.9 BETA 11 Update

Change: Rewritten Melee Damage System Change: Lowered Player speed, improved performance Change: EvilDungeon's locked room light color to match it's key color Fix: Two-Handed Weapons can kill everyone at once!

Full notes

Full Lilium update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes0 additions2 changes0 removals
  • Balance
  • Performance
  • Gameplay
changedChange: Rewritten Melee Damage System
changedChange: Lowered Player speed, improved performance
fixedFix: Two-Handed Weapons can kill everyone at once!
fixedFix: Dezso sometimes shoots the Player
fixedFix: Pirate Cutlass can't do damage from close
fixedFix: Temporary Attribute Increases remain after Death

Lilium changes

changedChange: Rewritten Melee Damage System
changedChange: Lowered Player speed, improved performance
fixedFix: Two-Handed Weapons can kill everyone at once!
fixedFix: Dezso sometimes shoots the Player
fixedFix: Pirate Cutlass can't do damage from close
  • Change: Rewritten Melee Damage System

  • ChangeLowered Player speed, improved performance
  • Change: EvilDungeon's locked room light color to match it's key color

  • Fix: Two-Handed Weapons can kill everyone at once!

  • Fix: Dezso sometimes shoots the Player

  • Fix: Pirate Cutlass can't do damage from close

  • Fix: Temporary Attribute Increases remain after Death

  • Fix: EvilDungeon windows have flipped collision

  • Fix: CrystalMines can be opened without the key

  • Fix: Objectives are tickable by the Player

  • Fix: Killing some quest givers with a poisoned weapon will trigger saving forever

  • Fix: Enemies are not reacting to first hits

Source

Steam News / 4 July 2022

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