Full notes
Full Lilac 0 update
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What changed
- Balance
- Gameplay
- Maps
- UI and audio
- Events
Difficulty Options
The"Novice"difficulty was renamed to"Normal"so as not to discourage players from trying it out.
Added a new difficulty called"Practice"for newer players. Practice is essentially the same as Normal but with higher damage, more HP, and infinite continues. It’s a way to experience the complete game if you’re new to the genre and can serve as a good warm-up before trying the classic difficulties.
Practice mode does not have a scoreboard.
Training Mode Changes
You now have infinite continues in Boss Training mode.
Balance
Some very slight adjustments have been made to all difficulty modes. Here are the most relevant ones:
The chainsaws during Boss 2 are slightly slower in Normal mode.
The bullets shot from the background in Stages 1 and 4 now explode into fewer bullets in all difficulty modes, making them more consistently dodgeable without a dash.
Mine projectiles in Stage 4 now explode into 9 bullets instead of 10.
Bug Fixes
Fixed a bug where projectiles from the Stage 2 boss had the wrong color when playing with the"Muted"shot style.
Attempted to fix a bug where Cicadas in Stage 4 would sometimes continue shooting after death. I was unable to reproduce it, so I’m not certain whether the bug still occurs.
UI Changes
The word"Level"was replaced by"Stage"in Stage Select for consistency.
The splash screen and credits have been adjusted.
As a side note, thank you to every player who enjoyed Lilac 0 this year. Have a wonderful holiday season.
Victor Pouderoux / (BulletPrince).
Source
Changelog.gg summarizes and formats this update. How we read updates.
