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Steam News19 March 20263mo ago

PATCH MARCH 19TH I v. 0.8.2145

Everybody's patching for the weekend! Changes UI Mech stat values now turn red when exceeding the maximum Crafting Crafting buildings now attempt to split created item stacks into separate payloads between all connected

In this update10

Full notes

Full Lightyear Frontier update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes2 additions6 changes0 removals
  • UI and audio
  • Gameplay
  • Server
  • Fixes
changedUIMech stat values now turn red when exceeding the maximum
changedCraftingCrafting buildings now attempt to split created item stacks into separate payloads between all connected pipe-ends
changedCraftingReduced the build cost of customizable signs and made Wall-Mounted Sign unlock earlier
changedCraftingGreatly reduced the crafting cost of Clear Glass
addedVisualsRe-enabled refraction on the Mech's windshield when it's raining
changedVisualsOptimized network replication of textures painted with Landscaper mode

Lightyear Frontier changes

changedMech stat values now turn red when exceeding the maximum
changedCrafting buildings now attempt to split created item stacks into separate payloads between all connected pipe-ends
changedReduced the build cost of customizable signs and made Wall-Mounted Sign unlock earlier
changedGreatly reduced the crafting cost of Clear Glass
addedRe-enabled refraction on the Mech's windshield when it's raining

Everybody's patching for the weekend!

Changes

UI

  • Mech stat values now turn red when exceeding the maximum

Crafting

  • Crafting buildings now attempt to split created item stacks into separate payloads between all connected pipe-ends

  • Reduced the build cost of customizable signs and made Wall-Mounted Sign unlock earlier

  • Greatly reduced the crafting cost of Clear Glass

Visuals

  • Re-enabled refraction on the Mech's windshield when it's raining

  • Optimized network replication of textures painted with Landscaper mode

  • Made brackets paintable

Other

  • Added and improved network error telemetry

    • Dev note: "This has no impact on your experience; we simply want to let you know we are still investigating network issues like failing to join or being kicked out of sessions."

Bug fixes

Gameplay

  • Fixed an issue where seeds would sometimes not get planted and just disappeared instead

  • Fixed an issue where seed would not be returned when removing a mound with the mech's plow

  • Constructs with structural integrity are now processed in order of elevation, potentially fixing issues with previously stable structures collapsing when loading a save file

Controls

  • Fixed camera being inverted vertically in photo mode compared to normal play

  • Fixed aim overshooting when turning the camera in the Mech, most noticeable when placing down buildings

Visuals

  • Fixed a save/load issue with the 2x2 glass wall with door opening and the inverted 26° corners

  • Fixed Green Lava Lamp being saved as the blue variant

  • Fixed lots of the latest modular construct additions changing to the wrong material when painted, or being paintable in the first place

Text & localization

  • Fixed error in French localization of "Fuel Bar/Bars"

  • Fixed missing localization for the "Inspect" prompt on points of interest

  • Fixed misspelling in description of Vintage Arm (L)

Source

Steam News / 19 March 2026

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