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Latest Light Strike Array updates
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- Light Strike Array
LSA Progress Update & Matchmaking Alpha!
Hey everyone! Bit overdue for an update, but I've been pretty busy these past couple months! Thanks to the efforts of the 1st Light Brigade, I've been able to iron out some priorities, so it's about time I filled y'all…
Patch notes2 changes1 numericServer - Light Strike Array
Patch Notes for June 2, 2018
Gameplay New Mode: Deathmatch Players: 1v1. 6 minute time limit. Highest KO count at the time limit wins. If score is tied, a 60-second overtime engages, spawning a Death Shroud which forces players toward the center. N…
Patch notes14 changes3 numericFix - Light Strike Array
Light Strike Array Patch Notes for 4 May 2018
Gameplay Shards now drop Tears when shattered The first Shard to grab the Tear instantly recovers all energy. Additionally: If an enemy grabs the Tear first, it then becomes worth [[max(Dying Shard's Pillar Lead, 1) + 1…
Patch notes9 changes1 numericFix - Light Strike Array
Early Access Starts Next Friday, and the new LSA.gg is up!
Hey everyone! We've been hard at work prepping LSA for next Friday's launch, and we've overhauled the website with a deep dive into LSA's unique mechanics. Come by the new LSA.gg . We've got an all-new Gameplay section…
Announcement1 changeGameplay - Light Strike Array
Early Access Starts Next Friday, and the new LSA.gg is up!
Hey everyone! We've been hard at work prepping LSA for next Friday's launch, and we've overhauled the website with a deep dive into LSA's unique mechanics. Come by the new LSA.gg . We've got an all-new Gameplay section…
Announcement1 changeGameplay
