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Steam News9 May 201610y ago

May 9th, 2016 - Patch #1b - Crash Hotfixes

Patch Size: 89.9MB Patch Notes: Fixed multiple game crashes Sea wave sounds are now properly directional, 3D sounds. They will no longer sound like they're coming from everywhere. Patch note extras!

Full notes

Full Light Repair Team #4 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes1 removal
  • Performance
  • UI and audio
fixedFixed multiple game crashes
removedSea wave sounds are now properly directional, 3D sounds. They will no longer sound like they're coming from everywhere.
addedPatch note extras! The crashes that a lot of people have been reporting recently were related to the new player controller code we implemented in Patch #1 on May 1st. Essentially, if you were still holding an object (thus, holding the trigger button down) through a level transition, the game would crash. We were accidentally leaving bits of code in after the transition that shouldn't have been there, and thus, broke everything. We're still not sure if this is going to fix the super esoteric and less-common crash issues with the i7-6700k CPU's. We're still not 100% sure that the i7-6700k CPU's are the reason for SOME crashes, as we have not fully replicated the crash reliably! This is our working theory as this piece of hardware is the only common thread between the crashes! We're going to continue to investigate the issue as we are able to. Thats all for now folks. Happy Repairing! - Game Repair Team #1 ----- If you want to make sure you're one of the first people to know about upcoming features, changes and content to the game, be sure to follow us on Facebook and Twitter ( @EeriebearGames ).

Light Repair Team #4 changes

fixedFixed multiple game crashes
removedSea wave sounds are now properly directional, 3D sounds. They will no longer sound like they're coming from everywhere.
addedPatch note extras! The crashes that a lot of people have been reporting recently were related to the new player controller code we implemented in Patch #1 on May 1st. Essentially, if you were still holding an object (thus, holding the trigger button down) through a level transition, the game would crash. We were accidentally leaving bits of code in after the transition that shouldn't have been there, and thus, broke everything. We're still not sure if this is going to fix the super esoteric and less-common crash issues with the i7-6700k CPU's. We're still not 100% sure that the i7-6700k CPU's are the reason for SOME crashes, as we have not fully replicated the crash reliably! This is our working theory as this piece of hardware is the only common thread between the crashes! We're going to continue to investigate the issue as we are able to. Thats all for now folks. Happy Repairing! - Game Repair Team #1 ----- If you want to make sure you're one of the first people to know about upcoming features, changes and content to the game, be sure to follow us on Facebook and Twitter ( @EeriebearGames ).

Patch Size: 89.9MB Patch Notes:

  • Fixed multiple game crashes

  • Sea wave sounds are now properly directional, 3D sounds. They will no longer sound like they're coming from everywhere.

Patch note extras! The crashes that a lot of people have been reporting recently were related to the new player controller code we implemented in Patch #1 on May 1st. Essentially, if you were still holding an object (thus, holding the trigger button down) through a level transition, the game would crash. We were accidentally leaving bits of code in after the transition that shouldn't have been there, and thus, broke everything. We're still not sure if this is going to fix the super esoteric and less-common crash issues with the i7-6700k CPU's. We're still not 100% sure that the i7-6700k CPU's are the reason for SOME crashes, as we have not fully replicated the crash reliably! This is our working theory as this piece of hardware is the only common thread between the crashes! We're going to continue to investigate the issue as we are able to. Thats all for now folks. Happy Repairing! - Game Repair Team #1 ----- If you want to make sure you're one of the first people to know about upcoming features, changes and content to the game, be sure to follow us on Facebook and Twitter (@EeriebearGames).

Source

Steam News / 9 May 2016

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