Full notes
Full Light update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions0 changes0 removals
- Maps
- Gameplay
- UI and audio
addedFine Arts: 1. Optimize the art of torture chambers, factories and ruins checkpoints, add torture tools, industrial equipment, factory equipment and other art models, 2. Add wall map to the prison level 3. Optimize the scene brightness of specific scenes and change the game experience of the level
addedGate: 1. Add old bus playing methods to the ruins level
addedSound effect: 1. Continue to optimize the sound effect of puppy level 2. Add sound effects and background music of factory and prison level
Fine Arts:
- Optimize the art of torture chambers, factories and ruins checkpoints, add torture tools, industrial equipment, factory equipment and other art models,
- Add wall map to the prison level
- Optimize the scene brightness of specific scenes and change the game experience of the level
Gate: 1. Add old bus playing methods to the ruins level
Sound effect:
- Continue to optimize the sound effect of puppy level
- Add sound effects and background music of factory and prison level
Source
Changelog.gg summarizes and formats this update. How we read updates.
