HomeGamesUpdatesPricingMethodology
Steam News12 June 202620d ago

Devlog 29

# ------ Announcements ## Sprint 2nd sprint, of the 4th cycle. Chapter 01/Pass 03. Play-tests are always welcome open. If you want to help me with your feedback, please contact me :) Enjoy.

Full notes

Full LifeDev update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix10 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Store
added## GeneralNEW:
added## SettingsNEW:
added## SettingsImprove: * Added comfirmatino before deleting savegame. * Improve video settings' quality's layout.
added## ArtNEW: * Added elephant.
changed## ArtImprove: * Quite some work improving ui buttons. including message box. * Improvements on templatizing UI sliders.
added## ChaptersCH00: CH01: * New cabinet * Added elephant, toy, hanger

# ------ Announcements

## Sprint

2nd sprint, of the 4th cycle. Chapter 01/Pass 03.

Play-tests are always welcome open. If you want to help me with your feedback, please contact me :) Enjoy.

**Explanation and showcase**

# ------ Game

## General

NEW:

Improve: * Using camera rotation smoothing. * Reorganized feature manager and ghosts.

Known issues:

## Settings

NEW:

Improve: * Added comfirmatino before deleting savegame. * Improve video settings' quality's layout.

## Art

NEW: * Added elephant.

Improve: * Quite some work improving ui buttons. including message box. * Improvements on templatizing UI sliders.

## Chapters

All: * Kept fixing books on shelves.

CH00: CH01: * New cabinet * Added elephant, toy, hanger

CH02: CH03: CH04:

# ------- Subsystems and plugins

## All

> Public repos for the plugins are updated on a later date, according to availability.

## Flashbacks

New:

## Dialogs

https://codeberg.org/jerobarraco/Diags

LifeDev: * Added rain as "effect".

Plugin: * Added ability to have "Effects" on any dialog.

## Interactions (and animations)

https://codeberg.org/jerobarraco/Interact

LifeDev: * Fixed relative end transform on drawers. Something that is prone to issues. * Added show condition on ppl.

Plugin:

## Inventory / Flags / Teach

https://codeberg.org/jerobarraco/Inventory

LifeDev: * Refactored the flag init flow. Fixes a few issues with the Outro and savegame.

Teach (NUX):

Plugin:

## JSignificance

https://codeberg.org/jerobarraco/JSig

## JUtils

https://codeberg.org/jerobarraco/JUtils

New: * Added material for scene shadow. * Added slider widget style data asset/utility.

Improves: * Improved buttons for msgbox. Added ShowNow. * Moved the UTPInput to JUtils, to UJPInput

## Sounds

https://codeberg.org/jerobarraco/Sounds

LifeDev:

Plugin:

## Story

https://codeberg.org/jerobarraco/Story

LifeDev:

Plugin:

Play on Steam https://store.steampowered.com/app/2450230/LifeDev/

Forums https://forums.unrealengine.com/t/solodev-lifedev-my-game-about-overcoming-cptsd/1172122

Twitter: https://twitter.com/jerobarraco

Mastodon: https://mastodon.gamedev.place/@jerobarraco

Support on patreon ("one time" also available) https://www.patreon.com/c/jerobarraco

Support on liberapay https://liberapay.com/nande

Support on Ko-fi https://ko-fi.com/jerobarraco

Source

Steam News / 12 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.