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Steam News1 May 20262mo ago

Patch Notes v1.1.0

UX Changes Run in Background option added to Gameplay Settings menu Energy Transmutation relic is now mutually exclusive with Unstable Barrier, Rapid Barrier, and Last Stand Energy Transmutation and Blood Barrier descri

Full notes

Full Lichgate: Tower Survivor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes2 additions17 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
addedUX ChangesRun in Background option added to Gameplay Settings menu
changedUX ChangesEnemy tooltip now shows damage and HP
changedUX ChangesChanged icon for upgrade items to reduce confusion with stat gems
changedUX ChangesImproved legibility of item counts on inventory HUD
addedUX ChangesAdded support for Steam rich presence
changedUX ChangesImproved localization pass
Hel Curse: Damage100140Hel Curse: Damage increased, buffImprisonment: Damage100130Imprisonment: Damage increased, buffLightning Spire: Damage160180Lightning Spire: Damage increased, buffStone Curse: Damage100140Stone Curse: Damage increased, buff

UX Changes

  • Run in Background option added to Gameplay Settings menu

  • Energy Transmutation relic is now mutually exclusive with Unstable Barrier, Rapid Barrier, and Last Stand

  • Energy Transmutation and Blood Barrier descriptions expanded for clarity

  • Enemy tooltip now shows damage and HP

  • Leaderboard now shows what relics were used for a score (only works for entries from v1.0.11 or later)

  • Leaderboard now supports viewing more than 100 entries

  • Changed icon for upgrade items to reduce confusion with stat gems

  • Improved legibility of item counts on inventory HUD

  • Simplified Chrono Slam description

  • Added support for Steam rich presence

  • Scrolling game over screen and leaderboard menu when using controller now uses right thumbstick

  • Improved localization pass

Balance Changes

General

  • Gate 3: Starting gold 1200 -> 1500

Hel

  • Hel Curse: Damage 100 -> 140

  • Imprisonment: Damage 100 -> 130

  • Lightning Spire: Damage 160 -> 180

Stone

  • Stone Curse: Damage 100 -> 140

  • Fortifier: Damage 320 -> 350

Soul

  • Soul Curse: Damage 100 -> 140

  • Burning Touch: Damage 50 -> 80

  • Life Siphon: Multistrike 3 -> 4, Damage 90 -> 75

  • Terror: Damage 200 -> 225

Arcane

  • Arcane Curse: Damage 100 -> 140

  • Generator: Damage 320 -> 350

  • Ice Barrage: Damage 40 -> 42

  • Flame Spitter: Damage 20 -> 25, Cooldown 0.7 -> 0.5

  • Ice Wave: 175 -> 180

Bug Fixes

  • Fixed bug that caused music to stop playing when too many SFX played at once

  • Fixed Boss tooltip to show correct name

  • Fixed enemy tooltip for special enemies to show "None" instead of "Special" for weak/strong vs

  • Fixed weapon and upgrade inventories to scale with HUD scale setting

  • Fixed leaderboard display to not cut off 4 digit ranks

  • Fixed Life Siphon to count as a healing item for Keeping a Safe Distance achievement

  • Fixed stat gem bonuses from blocking achievements

  • Fixed bug that caused game over menu to lose selection when playing with a controller

  • Fixed controller selection focus sometimes being lost when opening or closing the settings menu

  • Fixed an error that would sometimes occur when attempting to rebind inputs

Source

Steam News / 1 May 2026

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