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Steam News22 November 20257mo ago

Beta Full Version 1.2.0 Update!

Summary: This update is the final adjustment version for the demo, and no major changes are expected thereafter.

Full notes

Full Leyla In Veil update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix8 additions6 changes2 removals
  • Maps
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
changedThe modifications in this update involve the game's stage flow, action system, and progression/upgrade system.
changedProgression/Upgrade System Changes:
addedRemoved the original Blessing upgrade system and weapon affix system, replacing it with a new Blessing upgrade system at Flora where different firearms can be upgraded.
addedFirearms now have different upgrade affixes, corresponding to the upgrade focus for each weapon. Additionally, unlocking the "Special Upgrade" becomes available after fully upgrading a weapon.
addedPermanent upgrades have been replaced with entirely new upgrade affixes, which will override the previous ones.
addedPermanent upgrades can now be applied during a game run at Flora's location.

Leyla In Veil changes

changedThe modifications in this update involve the game's stage flow, action system, and progression/upgrade system.
changedProgression/Upgrade System Changes:
addedRemoved the original Blessing upgrade system and weapon affix system, replacing it with a new Blessing upgrade system at Flora where different firearms can be upgraded.
addedFirearms now have different upgrade affixes, corresponding to the upgrade focus for each weapon. Additionally, unlocking the "Special Upgrade" becomes available after fully upgrading a weapon.
addedPermanent upgrades have been replaced with entirely new upgrade affixes, which will override the previous ones.

Summary:

This update is the final adjustment version for the demo, and no major changes are expected thereafter.

The modifications in this update involve the game's stage flow, action system, and progression/upgrade system.

Progression/Upgrade System Changes:

  1. Removed the original Blessing upgrade system and weapon affix system, replacing it with a new Blessing upgrade system at Flora where different firearms can be upgraded.

  2. Firearms now have different upgrade affixes, corresponding to the upgrade focus for each weapon. Additionally, unlocking the "Special Upgrade" becomes available after fully upgrading a weapon.

  3. Permanent upgrades have been replaced with entirely new upgrade affixes, which will override the previous ones.

  4. Permanent upgrades can now be applied during a game run at Flora's location.

Stage Flow Changes:

  1. Removed the upper/lower layer division within each stage.

  2. Added branching paths at the end of each stage, which are randomly generated, allowing different routes to the final destination.

  3. An additional stage has been added to the overall gameplay flow.

  4. A special free reward segment now appears at the end of stages.

Action System Changes:

  1. Firearm reloading no longer plays a reload animation; instead, a progress bar is displayed.

  2. Firearm attributes now display the reload time property, but the Poise damage property will be hidden as a latent trait.

  3. Added a new melee method – Parry. By performing a melee attack at the moment an enemy strikes, you can parry the attack, stagger surrounding enemies, and consume knife durability.

Other Changes:

  1. Difficulty is now only divided into Standard and Nightmare levels, with an overall increase in difficulty.

  2. The scoring system now factors in the enemy kill count.

  3. Increased the health of the boss, Parasitic Angel.

  4. Enhanced the power of melee attacks.

  5. Added an auto-hide function for hotkeys.

  6. Fixed a bug where items dropped in the hall would remain after continuing the game post-boss fight.

Source

Steam News / 22 November 2025

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