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Steam News22 December 20256mo ago

Playtest #1 is now closed!

Hey everyone, The first public playtest is now closed, and I want to thank everyone who played, it was awesome! I got a lot of good feedback and there's still more I need to go through.

In this update2

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Full Lexispell update

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Hey everyone,

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedWhat's next?I have a ton of stuff to implement and new features I want to add to the game before I push a public demo. I'm also working on my other game Hyperslice, trying to release it in January. I can't make any promise yet, but I definitely want to run another small playtest before the public demo, so it's probably going to be around early/mid January if I can make it.

Lexispell changes

addedI have a ton of stuff to implement and new features I want to add to the game before I push a public demo. I'm also working on my other game Hyperslice, trying to release it in January. I can't make any promise yet, but I definitely want to run another small playtest before the public demo, so it's probably going to be around early/mid January if I can make it.

The first public playtest is now closed, and I want to thank everyone who played, it was awesome! I got a lot of good feedback and there's still more I need to go through.

If you didn't have time yet, please fill in this quick survey (10min max). You can also give feedback and report bugs on Discord.

Some numbers

More than 650 people got access to the playtest (which is more than I anticipated) and the median playtime has been around 35 minutes throughout the entire playtest. I think it's quite high and another indication that you enjoy the game.

Some of you (31 to be precise) played more than 200 mins, that's crazy!

I have way more data to look at as I was collecting stuff through the Steam stats, but I didn't compute them yet. I'll let you know when I have more insights.

What's next?

I have a ton of stuff to implement and new features I want to add to the game before I push a public demo. I'm also working on my other game Hyperslice, trying to release it in January. I can't make any promise yet, but I definitely want to run another small playtest before the public demo, so it's probably going to be around early/mid January if I can make it.

Thanks again for playing, see you soon!

Cheers, Eliptik

If you want to follow the development, checkout my socials 👇

Source

Steam News / 22 December 2025

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