In this update2
Full notes
Full Lexispell update
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Repeated intro
Hey everyone,
What changed
- UI and audio
- Store
- Gameplay
Lexispell changes
Thanks again for all the feedback you left so far. I've been amazed by the response to the game, and I'm truly grateful for your help!
I wanted to push a little update before the end of the playtest. You can read the patch note below, there are some interesting changes. This update is lighter has I'm working a lot on my other game Hyperslice to prepare for release.
The playtest will run until Monday, December 22, so give it a go if you didn't have time already!
What's next?
I'm closing the playtest to fix the bugs and improve the game, and I hope to run another small playtest towards the end of the year/beginning of 2026 before I publish the demo.
I'm also going to gather the data en make a small "post-mortem" about this playtest, I'll share it here too.
After you played, please take 10 minutes (max I promise!) to fill in this quick survey. You can also give feedback and report bugs on Discord.
Patch note - v0.0.13_playtest
Additions
Tooltip with definition for complex words like anadrome or palindrome
UI to query word definition in the pause menu
Unique icons for consumables
Modification
Reroll button is eenabled as long as you have money instead of being disabled after one use
Reroll now prioritizes upgrades and consumables that have not been drawn in this shop instance
Rework how the & special letter works. It now sseparates the 2 words and apply the upgrades on each separately.
Bugs
Fix: arrows on upgrades was displayed weird in win screen
Fix: can continue typing with keyboard after scoring starts
Fix: keyboard typing selects letter in the for later even when closed
If you want to follow the development, checkout my socials 👇
Checkout my other game Hyperslice
Cheers, Eliptik
Source
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