Full notes
Full Levantera: Tale of The Winds update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Events
Levantera: Tale of The Winds changes
Howdy, Jack here. This new build has lots of improvements on things that have been reported in the community hub, and a couple of things that have just been outright broken.
Broken stuff:
Key customizer just straight doesn't work for now. The guts are hanging out of it and it is passing inputs from keyboard and controller and storing aliases properly, but we need to do some more work on it to get it to detect key conflicts and some other stuff. We are going to try and have a new build up tomorrow with this fully functional.
Fixed stuff:
Lots of improvements to player movement and collisions. Should be a lot tougher to get stuck in corners, and a lot of jittery movements have been remedied. Also you can change direction properly in midair now.
Quest added, see if you can find it.
Fixes to some area music and odd teleports.
Made bomb explosions break breakables.
Added some stuff to "log entries" to tell you stuff about the game when some events happen. Feel free to keep hitting us up with bug reports. There may be some other new bugs induced that we may have missed. Thanks for your contributions to the community hub! As always, be sure to click Follow to be notified of announcements like these! Also, check us out on social media. It always helps to have people like and share our social media content. If you're on facebook or twitter, look us up! :D
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Source
Changelog.gg summarizes and formats this update. How we read updates.
