HomeGamesUpdatesPricingMethodology
Steam News13 April 20188y ago

0.2.8 - Get Movin'

Howdy, Jack here. This new build has lots of improvements on things that have been reported in the community hub, and a couple of things that have just been outright broken.

Full notes

Full Levantera: Tale of The Winds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions4 changes0 removals
  • Gameplay
  • Fixes
  • Events
addedHowdy, Jack here. This new build has lots of improvements on things that have been reported in the community hub, and a couple of things that have just been outright broken.
addedBroken stuff:Key customizer just straight doesn't work for now. The guts are hanging out of it and it is passing inputs from keyboard and controller and storing aliases properly, but we need to do some more work on it to get it to detect key conflicts and some other stuff. We are going to try and have a new build up tomorrow with this fully functional.
changedFixed stuff:Lots of improvements to player movement and collisions. Should be a lot tougher to get stuck in corners, and a lot of jittery movements have been remedied. Also you can change direction properly in midair now.
addedFixed stuff:Quest added, see if you can find it.
changedFixed stuff:Fixes to some area music and odd teleports.
changedFixed stuff:Made bomb explosions break breakables.

Levantera: Tale of The Winds changes

addedHowdy, Jack here. This new build has lots of improvements on things that have been reported in the community hub, and a couple of things that have just been outright broken.
addedKey customizer just straight doesn't work for now. The guts are hanging out of it and it is passing inputs from keyboard and controller and storing aliases properly, but we need to do some more work on it to get it to detect key conflicts and some other stuff. We are going to try and have a new build up tomorrow with this fully functional.
changedLots of improvements to player movement and collisions. Should be a lot tougher to get stuck in corners, and a lot of jittery movements have been remedied. Also you can change direction properly in midair now.
addedQuest added, see if you can find it.
changedFixes to some area music and odd teleports.

Howdy, Jack here. This new build has lots of improvements on things that have been reported in the community hub, and a couple of things that have just been outright broken.

Broken stuff:

Key customizer just straight doesn't work for now. The guts are hanging out of it and it is passing inputs from keyboard and controller and storing aliases properly, but we need to do some more work on it to get it to detect key conflicts and some other stuff. We are going to try and have a new build up tomorrow with this fully functional.

Fixed stuff:

Lots of improvements to player movement and collisions. Should be a lot tougher to get stuck in corners, and a lot of jittery movements have been remedied. Also you can change direction properly in midair now.

Quest added, see if you can find it.

Fixes to some area music and odd teleports.

Made bomb explosions break breakables.

Added some stuff to "log entries" to tell you stuff about the game when some events happen. Feel free to keep hitting us up with bug reports. There may be some other new bugs induced that we may have missed. Thanks for your contributions to the community hub! As always, be sure to click Follow to be notified of announcements like these! Also, check us out on social media. It always helps to have people like and share our social media content. If you're on facebook or twitter, look us up! :D

Levantera Facebook Levantera Twitter Lasso Games Facebook Lasso Games Twitter

Source

Steam News / 13 April 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.