Update log
Full Levania update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Store
- Events
This update is small in new content but it has several fixes and changes. The real content and quests that I have planned for the remade area are going to take more time to create since I couldn't work on it a lot this month. Hopefully next month there will be more new content.
I hope you enjoy and let me know of any problems you come across.
Major Changes: - Remade the Seer's Forest Maps, changed the encounters, added 2 new buildings, and changed the level range to be 25-35. Still has all the same events it did before.
Minor Changes: - Fixed an item being unobtainable in one of the RockRidge farm houses (Thanks to Casual on Discord for reporting it). - Fixed Lenrith visually changing characters during the first talk with him (Thanks to MidasW on Discord for mentioning it). - Fixed the Demon General being unintentionally invisible in certain situations (Thanks to Casual on Discord for reporting it). Thanks to Dolynator on Discord for reporting the following: - Fixed Dahltri not being named properly when takling with the Adventurer on RockRidge Mountain. - Fixed the boulder moving back in the RockRidge Mountain corrupted underground. - Fixed the Nexus Forest north building door and magic door, taking you to the wrong location. - Fixed the meditation spot so it can be walked on to, fixed the Rogue's minigame not ending, edited the Initiates minigame to appear sooner and have the picture be scaled down.
- Fixed all the encounters on the bottom level of the RockRidge mine being gone if a half encounter was active. - Added 2 new rings to Accessory shops. Each one prevents a set of debuffs. Thanks to MidasW on Discord for reporting the following: - Fixed the Forlorn noose not properly removing it's states. - Fixed the missing item in one of the cannibal monster houses. - Fixed Trilian, Synstara, and Shilleia having the wrong face image at the player homestead. - Fixed the weapon seller in Aquamarine City treating you like a Forlorn when you aren't. - Fixed a freeze that would happen when going to the Castle on the Cliff as a Forlorn.
- Added tooltip description for the Forlorn Noose to show what the state that's added is giving. - Fixed an event in the player homestead that was moving the wrong events. - Added an event to prevent Forlorn from walking around the second floor of the Castle on the Cliff. - Visually changed the fairy in the mounain to be an earth fairy. - Fixed an inconsistency with the cannibal witch in the cave by the torches needing to be fought twice and still talking if she was already defeated (Thanks to Kadamari on Discord for mentioning it). - Drastically reduced the amount of XP Guild Hunts give. They used to be worth more than almost every other boss encounter, now they give about as much or a little more than other boss encounters. - Added a new option to the fixes in the Tutorial Room that will activate the option to choose a specialization if you didn't get the option to choose when reaching level 60. - Added another new option to the fixes that will allow use of Teleport scrolls. - Fixed the Golden Shower skill not triggering properly when used by trixie (Thanks to Xiaoyuuu on Discord for reporting it). - Fixed the secret area in the Hydra coast putting you in the middle of the water (Thanks to Xiaoyuuu on Discord for
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