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Steam News30 April 20224y ago

Patch 0.1.0

You may need to restart the steam client to receive this update. //~~ CHANGES ~~// - Made enemies _reset_ on player death, some mobs reset more than others - Bosses don't reset health - Some mobs may not reset properly

Full notes

Full Letux Game update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions2 changes0 removals
  • Maps
  • Gameplay
  • Balance
changed//~~ CHANGES ~~// - Made enemies _reset_ on player death, some mobs reset more than others - Bosses don't reset health - Some mobs may not reset properly - This wasn't 100% completely tested, mileage may vary - Made 'Tab' / 'M' also close the map when it's open - Made 'U' also closes the choose upgrade menu - Made naming conventions for adventurers more consistent - Made spiders go slightly slower - Made spiders not jump on top of each other - Made visual improvements to player inventory ( pending upgrades, silver keys, feathers ... ) - Made it much less likely ( probably impossible ) for a boss room to spawn immediately next to the spawn room - Made item drops and enemy spawns use different colors - Made it clearer which rooms have adjacent rooms and which ones don't. - Made better visual for witches 'Shadow Blast' - Made walls more visible on 'demonic' level - Made spawn rooms more interesting - Made visual cue for when unable to cast a spell due to not enough mana - Made improvements to victory screen - Made some hitboxes better - Made a few more enemy patterns
fixedFixed visual issue with silver key unlock animation - Fixed heart and upgrade spawning on each other if an enemy drops both - Fixed a bug that cause the victory screen to not show - Fixed an issue causing less than ideal random distribution of bosses - Fixed various enemies not being affected by slows and stuns
added** NEW ADVENTURER *** - Suzy - Shoots snowballs and can summon a snow storm in front of her
addedBob ( formerly Keizei ) - Added new rare upgrade, 'After taste': Fire Breath will cast again for free after a short delay at the original location for half damage.
changedGeorge - Made new rare upgrade, 'Rock Arrow': Every 4th arrow deals more damage and travels slower - Made new common upgrade, 'Faster Arrows': Increases the base speed of arrows - Slowed base mana regen rate
addedCharles ( formerly Jong Su ) - Made new rare upgrade, 'Vampiric Spikes': Spikes now have a chance to steal a small amount of health when they hit - Made new common upgrade, 'Better Spikes': reduces cooldown of spikes - Made 'More Spikes' Upgrade Rare. New Max is 2 - Reduced spikes extended range - Slowed base mana regen rate - Increased spike hit cooldown

Letux Game changes

changed//~~ CHANGES ~~// - Made enemies _reset_ on player death, some mobs reset more than others - Bosses don't reset health - Some mobs may not reset properly - This wasn't 100% completely tested, mileage may vary - Made 'Tab' / 'M' also close the map when it's open - Made 'U' also closes the choose upgrade menu - Made naming conventions for adventurers more consistent - Made spiders go slightly slower - Made spiders not jump on top of each other - Made visual improvements to player inventory ( pending upgrades, silver keys, feathers ... ) - Made it much less likely ( probably impossible ) for a boss room to spawn immediately next to the spawn room - Made item drops and enemy spawns use different colors - Made it clearer which rooms have adjacent rooms and which ones don't. - Made better visual for witches 'Shadow Blast' - Made walls more visible on 'demonic' level - Made spawn rooms more interesting - Made visual cue for when unable to cast a spell due to not enough mana - Made improvements to victory screen - Made some hitboxes better - Made a few more enemy patterns
fixedFixed visual issue with silver key unlock animation - Fixed heart and upgrade spawning on each other if an enemy drops both - Fixed a bug that cause the victory screen to not show - Fixed an issue causing less than ideal random distribution of bosses - Fixed various enemies not being affected by slows and stuns
added** NEW ADVENTURER *** - Suzy - Shoots snowballs and can summon a snow storm in front of her
addedBob ( formerly Keizei ) - Added new rare upgrade, 'After taste': Fire Breath will cast again for free after a short delay at the original location for half damage.
changedGeorge - Made new rare upgrade, 'Rock Arrow': Every 4th arrow deals more damage and travels slower - Made new common upgrade, 'Faster Arrows': Increases the base speed of arrows - Slowed base mana regen rate

You may need to restart the steam client to receive this update.

//~~ CHANGES ~~// - Made enemies _reset_ on player death, some mobs reset more than others - Bosses don't reset health - Some mobs may not reset properly - This wasn't 100% completely tested, mileage may vary - Made 'Tab' / 'M' also close the map when it's open - Made 'U' also closes the choose upgrade menu - Made naming conventions for adventurers more consistent - Made spiders go slightly slower - Made spiders not jump on top of each other - Made visual improvements to player inventory ( pending upgrades, silver keys, feathers ... ) - Made it much less likely ( probably impossible ) for a boss room to spawn immediately next to the spawn room - Made item drops and enemy spawns use different colors - Made it clearer which rooms have adjacent rooms and which ones don't. - Made better visual for witches 'Shadow Blast' - Made walls more visible on 'demonic' level - Made spawn rooms more interesting - Made visual cue for when unable to cast a spell due to not enough mana - Made improvements to victory screen - Made some hitboxes better - Made a few more enemy patterns

  • Fixed visual issue with silver key unlock animation - Fixed heart and upgrade spawning on each other if an enemy drops both - Fixed a bug that cause the victory screen to not show - Fixed an issue causing less than ideal random distribution of bosses - Fixed various enemies not being affected by slows and stuns

//~~ ADVENTURERS ~~//

*** NEW ADVENTURER *** - Suzy - Shoots snowballs and can summon a snow storm in front of her

  • Bob ( formerly Keizei ) - Added new rare upgrade, 'After taste': Fire Breath will cast again for free after a short delay at the original location for half damage.

  • George - Made new rare upgrade, 'Rock Arrow'Every 4th arrow deals more damage and travels slower - Made new common upgrade, 'Faster Arrows': Increases the base speed of arrows - Slowed base mana regen rate
  • Charles ( formerly Jong Su ) - Made new rare upgrade, 'Vampiric Spikes'Spikes now have a chance to steal a small amount of health when they hit - Made new common upgrade, 'Better Spikes': reduces cooldown of spikes - Made 'More Spikes' Upgrade Rare. New Max is 2 - Reduced spikes extended range - Slowed base mana regen rate - Increased spike hit cooldown

//~~ BOSSES ~~// - Made cool new Boat Boss, it does tricks - Made Djinn boss - Made snow boulders on snowman boss target player more aggresive and other adjustments - Made Sand Wurm boss have less health

Source

Steam News / 30 April 2022

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