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Steam News6 August 20265d ago

Version 1.1.3

What's New? Fixed an issue that prevented Manual Save from saving progress after the game credits Fixed an issue where the LETALIS CODEX highlight was not working as intended Fixed an issue where the Burn status effect

In this update3

Full notes

Full Letalis update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions3 changes0 removals
  • Fixes
  • Balance
  • UI and audio
  • Gameplay
fixedWhat's New?Fixed an issue that prevented Manual Save from saving progress after the game credits
fixedWhat's New?Fixed an issue where the LETALIS CODEX highlight was not working as intended
fixedWhat's New?Fixed an issue where the Burn status effect was not working as intended
changedWhat's New?Updated the stats and balance of most Ascended Letalis
changedWhat's New?Increased the HP and RES of bandits in early game encounters
changedThings we couldn't add yetImprove the Defend Coliseum UI flow

Letalis changes

fixedFixed an issue that prevented Manual Save from saving progress after the game credits
fixedFixed an issue where the LETALIS CODEX highlight was not working as intended
fixedFixed an issue where the Burn status effect was not working as intended
changedUpdated the stats and balance of most Ascended Letalis
changedIncreased the HP and RES of bandits in early game encounters

What's New?

  • Fixed an issue that prevented Manual Save from saving progress after the game credits

  • Fixed an issue where the LETALIS CODEX highlight was not working as intended

  • Fixed an issue where the Burn status effect was not working as intended

  • Updated the stats and balance of most Ascended Letalis

  • Thickskin body nerfed from [RECOVER 10% and RES +100] to [RECOVER 8% and RES+40]

  • Dracoheart body nerfed from [RECOVER 10%] to [RECOVER 5%]

  • Chickens in Lambor's Pit Fight nerfed

  • Increased the HP and RES of bandits in early game encounters

Known Issues

  • Armors with Critical Gamble are not working as intended

  • Griffins are not using their right seed values to define their stats

  • Some healing effects currently heal for more than they should

Things we couldn't add yet

  • We’ll make Fangstorm recruitable later in the game

  • Improve the Defend Coliseum UI flow

  • Improve minimap navigation when using the Minimap or Fast Travel

  • Add a new NPC explaining how the Codex highlight option works

  • Add a new NPC explaining the different Block visual indicators

  • Add a new NPC explaining the different Dodge visual indicators

  • Combat Techniques displaying the wrong animation

Source

Steam News / 6 August 2026

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