In this update3
Full notes
Full Letalis update
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What changed
- Fixes
- Balance
- UI and audio
- Gameplay
Letalis changes
What's New?
Fixed an issue that prevented Manual Save from saving progress after the game credits
Fixed an issue where the LETALIS CODEX highlight was not working as intended
Fixed an issue where the Burn status effect was not working as intended
Updated the stats and balance of most Ascended Letalis
Thickskin body nerfed from [RECOVER 10% and RES +100] to [RECOVER 8% and RES+40]
Dracoheart body nerfed from [RECOVER 10%] to [RECOVER 5%]
Chickens in Lambor's Pit Fight nerfed
Increased the HP and RES of bandits in early game encounters
Known Issues
Armors with Critical Gamble are not working as intended
Griffins are not using their right seed values to define their stats
Some healing effects currently heal for more than they should
Things we couldn't add yet
We’ll make Fangstorm recruitable later in the game
Improve the Defend Coliseum UI flow
Improve minimap navigation when using the Minimap or Fast Travel
Add a new NPC explaining how the Codex highlight option works
Add a new NPC explaining the different Block visual indicators
Add a new NPC explaining the different Dodge visual indicators
Combat Techniques displaying the wrong animation
Source
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