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Steam News19 June 202615d ago

28 Days Until LETALIS 1.0

When LETALIS entered Early Access on November 28, 2024, it was already a complete adventure.

Full notes

Full Letalis update

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What changed

0 fixes3 additions0 changes0 removals
  • UI and audio
  • Gameplay
addedOver the last several months, LETALIS has evolved far beyond its Early Access version. Major systems that existed only as ideas became reality. Wild Beast capture was added. The Letalis Fusion system was introduced and later completely redesigned into the feature players know today. Dungeons were expanded and reworked. Tutorials were rebuilt. Trasnlation into multiple languages. Countless balance passes reshaped combat, progression and exploration. Just as importantly, hundreds of smaller improvements were made throughout the game. Menus became clearer. Encounters became smoother. Rewards became more meaningful. Systems became deeper. The entire experience became more polished and cohesive.
addedToday, LETALIS contains over 1,000 recruitable Letalis, dozens of hours of content, new gameplay systems, expanded progression mechanics, a Codex to track your discoveries, new perks, redesigned regions, an entirely new continent, improved onboarding, and countless quality of life improvements that simply did not exist when Early Access began.
addedTo everyone who joined us during Early Access: THANK YOU! Your feedback, bug reports, suggestions and support helped shape LETALIS into the game it is today. And when Version 1.0 arrives, it won't just mark the end of Early Access. It will unlock the Time Lapse feature, allowing players to continue their journey far beyond the ending and experience the world in a whole new way.

Letalis changes

addedOver the last several months, LETALIS has evolved far beyond its Early Access version. Major systems that existed only as ideas became reality. Wild Beast capture was added. The Letalis Fusion system was introduced and later completely redesigned into the feature players know today. Dungeons were expanded and reworked. Tutorials were rebuilt. Trasnlation into multiple languages. Countless balance passes reshaped combat, progression and exploration. Just as importantly, hundreds of smaller improvements were made throughout the game. Menus became clearer. Encounters became smoother. Rewards became more meaningful. Systems became deeper. The entire experience became more polished and cohesive.
addedToday, LETALIS contains over 1,000 recruitable Letalis, dozens of hours of content, new gameplay systems, expanded progression mechanics, a Codex to track your discoveries, new perks, redesigned regions, an entirely new continent, improved onboarding, and countless quality of life improvements that simply did not exist when Early Access began.
addedTo everyone who joined us during Early Access: THANK YOU! Your feedback, bug reports, suggestions and support helped shape LETALIS into the game it is today. And when Version 1.0 arrives, it won't just mark the end of Early Access. It will unlock the Time Lapse feature, allowing players to continue their journey far beyond the ending and experience the world in a whole new way.

When LETALIS entered Early Access on November 28, 2024, it was already a complete adventure. You could recruit Letalis, explore the continent, fight in coliseums, delve into dungeons, uncover secrets and experience the core journey from beginning to end. But it wasn't the full experience we envisioned.

Over the last several months, LETALIS has evolved far beyond its Early Access version. Major systems that existed only as ideas became reality. Wild Beast capture was added. The Letalis Fusion system was introduced and later completely redesigned into the feature players know today. Dungeons were expanded and reworked. Tutorials were rebuilt. Trasnlation into multiple languages. Countless balance passes reshaped combat, progression and exploration. Just as importantly, hundreds of smaller improvements were made throughout the game. Menus became clearer. Encounters became smoother. Rewards became more meaningful. Systems became deeper. The entire experience became more polished and cohesive.

What started as a game that was "80% complete" on paper became something much larger in practice.

Today, LETALIS contains over 1,000 recruitable Letalis, dozens of hours of content, new gameplay systems, expanded progression mechanics, a Codex to track your discoveries, new perks, redesigned regions, an entirely new continent, improved onboarding, and countless quality of life improvements that simply did not exist when Early Access began.

And we're not done yet.

With only 28 days remaining until Version 1.0 launches on July 16, we're focused on the final stretch: polishing, balancing, and ensuring every part of the experience is ready for release.

To everyone who joined us during Early Access: THANK YOU! Your feedback, bug reports, suggestions and support helped shape LETALIS into the game it is today. And when Version 1.0 arrives, it won't just mark the end of Early Access. It will unlock the Time Lapse feature, allowing players to continue their journey far beyond the ending and experience the world in a whole new way.

One final update.

One final countdown.

The arena opens in 28 days.

GLORY OR DEATH!

Source

Steam News / 19 June 2026

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