Full notes
Full Letalis update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey folks! With each update, we’re getting closer and closer to the full LETALIS experience, and this one is a big step forward.
What changed
- Gameplay
- UI and audio
- Maps
- Fixes
- Events
We also took the time to revisit the game’s logo. The previous version didn’t quite stand on its own outside of context, so we’ve reworked it to better represent the world and identity of LETALIS.
Alongside that, we’re updating the Steam store page with new screenshots, trailer and visuals that better reflect the current state of the game after all the improvements to the UI, sidebars and more.
GLORY OR DEATH!
What's new?
New LETALIS logo
More navigation points added to the mini-map
Cursor issue fixed in the Options menu when accessed from the main screen
Fixed a bug that allowed you to see how Boulders reposition when leaving a room
Loot Item Card replaced with a Bell
Mythrise TCG removed (may return in the future)
The Evade skill now works as intended
The house below Ducca is now home to the Codex Keepers, rewarding players who complete the codex
Fixed Rank Up behavior that incorrectly lowered stats
General polish across multiple game zones
Community-reported bugs fixed
Improved localization tools. We’re VERY close to supporting new languages
(Kind of) reward added for the Griffin quest
The house in Radara is now available
For advanced players:
Check the house below Ducca
Visit the house in Radara
Take the ship back to the Main Continent
The Seaside house may now be available (if it wasn’t before)
Known Issues
Some Gear Skills are not working as intended
- Directional bugthe player may face the wrong direction after entering a new area
Source
Changelog.gg summarizes and formats this update. How we read updates.
