Update log
Full Lessaria: Fantasy Kingdom Sim update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Fixes
- Maps
- Balance
- Gameplay
- UI and audio
This update focuses on bug fixes and improving overall gameplay stability.
Fixes
Fixed an issue where level completion results were not being recorded
Fixed a bug where heroes would not rest in taverns
Fixed issues related to incorrect road construction
Fixed enemy behavior where units could stray too far from their patrol points
Progression & Achievements
Fixed an issue preventing players from unlocking the “Alchemist”, “Blacksmith”, and “Scholar” achievements
Fixed incorrect display of stars after completing a level
Heroes & Guilds
Fixed a bug where heroes would become detached from guilds after loading a save
Maps & Scenarios
Fixed a bug that allowed progressing through two parallel story branches on Map 13
Fixed incorrect caravan pathing after loading a save on Map 13
Balance & Mechanics
Adjusted tournament logic when multiple training camps are present
UI & Visual Fixes
Fixed peasant preview display
Fixed display of tamed monsters on the minimap
Various fixes to unit localization
Source
